diff --git a/Nuake/src/Rendering/SceneRenderer.cpp b/Nuake/src/Rendering/SceneRenderer.cpp index 246ff074..1eeb8682 100644 --- a/Nuake/src/Rendering/SceneRenderer.cpp +++ b/Nuake/src/Rendering/SceneRenderer.cpp @@ -202,32 +202,6 @@ namespace Nuake static float nammount = 0.0001; static float dbsize = 1.25f; static float feather = 1.0f; - ImGui::Begin("DOF Setting"); - { - ImGui::DragFloat("focalDepth", &focalDepth, 0.01f); - ImGui::DragFloat("focalLength", &focalLength, 0.01f); - ImGui::DragFloat("fstop", &fstop, 0.01f); - ImGui::DragInt("samples", &samples, 0.01f); - ImGui::DragInt("rings", &rings, 0.01f); - ImGui::Checkbox("showFocus", &showFocus); - ImGui::Checkbox("manualDof", &manualdof); - ImGui::Checkbox("autoFocus", &autoFocus); - ImGui::DragInt("rings", &rings, 0.01f); - ImGui::DragFloat("ndofstart", &ndofstart, 0.01f); - ImGui::DragFloat("ndofDist", &ndofDist, 0.01f); - ImGui::DragFloat("fdofstart", &fdofstart, 0.01f); - ImGui::DragFloat("fdofdist", &fdofdist, 0.01f); - ImGui::DragFloat("coc", &coc, 0.01f); - ImGui::DragFloat("maxBlue", &maxBlue, 0.01f); - ImGui::DragFloat("threshold", &threshold, 0.01f); - ImGui::DragFloat("gain", &gain, 0.01f); - ImGui::DragFloat("biaos", &biaos, 0.01f); - ImGui::DragFloat("fringe", &fringe, 0.01f); - ImGui::DragFloat("nammount", &nammount, 0.01f); - ImGui::DragFloat("dbsize", &dbsize, 0.01f); - ImGui::DragFloat("feather", &feather, 0.01f); - } - ImGui::End(); mDOFBuffer->QueueResize(framebuffer.GetSize()); mDOFBuffer->Bind(); @@ -266,12 +240,6 @@ namespace Nuake } mDOFBuffer->Unbind(); - if (ImGui::Begin("DOF")) - { - ImGui::Image((void*)mDOFBuffer->GetTexture()->GetID(), ImGui::GetContentRegionAvail(), ImVec2(0, 1), ImVec2(1, 0)); - } - ImGui::End(); - if (sceneEnv->BarrelDistortionEnabled) { mBarrelDistortionBuffer->QueueResize(framebuffer.GetSize());