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Added MVP for prefab editor window and made the whole editor modular to support multi-scene editing
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@@ -271,6 +271,9 @@ namespace Nuake
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case FileType::Solution:
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OS::OpenIn(file->GetAbsolutePath());
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break;
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case FileType::Prefab:
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this->Editor->OpenPrefabWindow(file->GetRelativePath());
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break;
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}
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}
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