Character controller working better

Moved ECS systems to separate folders
better raycast normal result
This commit is contained in:
Antoine Pilote
2021-06-18 16:44:54 -04:00
parent 8f238cd4ca
commit 5b56e2ff9a
73 changed files with 1179 additions and 489 deletions

View File

@@ -2,12 +2,12 @@
#include <src/Scene/Entities/Entity.h>
#include <src/Scene/Scene.h>
#include <src/Scene/Entities/Components/QuakeMap.h>
#include <src/Scene/Components/QuakeMap.h>
#include <src/Vendors/imgui/imgui.h>
#include <src/Vendors/imgui/ImGuizmo.h>
#include <src/Scene/Entities/Components.h>
#include <src/Scene/Components/Components.h>
#include <src/Core/Physics/PhysicsManager.h>
#include "../Scene/Entities/Components/BoxCollider.h"
#include "../Scene/Components/BoxCollider.h"
#include "src/EditorInterface.h"
#include "../Core/Input.h"
#include <GLFW/glfw3.h>