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Renamed some glm::vec3 to Vector3
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@@ -28,7 +28,7 @@ public:
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component.Size.z = std::max(component.Size.z, 0.0001f);
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ImGui::TableNextColumn();
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ComponentTableReset(component.Size, glm::vec3(0.5f, 0.5f, 0.5f));
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ComponentTableReset(component.Size, Vector3(0.5f, 0.5f, 0.5f));
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}
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ImGui::TableNextColumn();
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{
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