mirror of
https://github.com/antopilo/Nuake.git
synced 2026-09-27 16:17:12 +03:00
Added shapes to debug renderer
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
using Coral.Managed.Interop;
|
||||
|
||||
using Nuake.Net.Shapes;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Numerics;
|
||||
@@ -39,21 +40,85 @@ namespace Nuake.Net
|
||||
internal static unsafe delegate*</* start */ float, float, float,
|
||||
/* end */ float, float, float,
|
||||
/* color */ float, float, float, float,
|
||||
/* life */ float,
|
||||
/* life */ float,
|
||||
float,
|
||||
void> DrawLineIcall;
|
||||
|
||||
internal static unsafe delegate*</* position */ Vector3,
|
||||
/* rotation */ Quaternion,
|
||||
/* shape */ Vector3,
|
||||
/* color */ Vector4,
|
||||
/* life */ float,
|
||||
float,
|
||||
void> DrawShapeBoxIcall;
|
||||
|
||||
internal static unsafe delegate*</* position */ Vector3,
|
||||
/* rotation */ Quaternion,
|
||||
/* shape */ float,
|
||||
/* color */ Vector4,
|
||||
/* life */ float,
|
||||
float,
|
||||
void> DrawShapeSphereIcall;
|
||||
|
||||
internal static unsafe delegate*</* position */ Vector3,
|
||||
/* rotation */ Quaternion,
|
||||
/* shape */ float, float,
|
||||
/* color */ Vector4,
|
||||
/* life */ float,
|
||||
float,
|
||||
void> DrawShapeCylinderIcall;
|
||||
|
||||
internal static unsafe delegate*</* position */ Vector3,
|
||||
/* rotation */ Quaternion,
|
||||
/* shape */ float, float,
|
||||
/* color */ Vector4,
|
||||
/* life */ float,
|
||||
float,
|
||||
void> DrawShapeCapsuleIcall;
|
||||
|
||||
|
||||
|
||||
public Debug() { }
|
||||
|
||||
public static void DrawLine(Vector3 start, Vector3 end, Vector4 color, float life = 0.0f)
|
||||
public static void DrawLine(Vector3 start, Vector3 end, Vector4 color, float life = 0.0f, float width = 1.0f)
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
DrawLineIcall(start.X, start.Y, start.Z, end.X, end.Y, end.Z, color.X, color.Y, color.Z, color.W, life);
|
||||
DrawLineIcall(start.X, start.Y, start.Z, end.X, end.Y, end.Z, color.X, color.Y, color.Z, color.W, life, width);
|
||||
}
|
||||
}
|
||||
|
||||
public static void DrawShape(Vector3 position, Quaternion rotation, Shapes.Box shape, Vector4 color, float life = 0.0f, float width = 1.0f)
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
DrawShapeBoxIcall(position, rotation, new Vector3(shape.Width, shape.Height, shape.Depth), color, life, width);
|
||||
}
|
||||
}
|
||||
|
||||
public static void DrawShape(Vector3 position, Quaternion rotation, Shapes.Sphere shape, Vector4 color, float life = 0.0f, float width = 1.0f)
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
DrawShapeSphereIcall(position, rotation, shape.Radius, color, life, width);
|
||||
}
|
||||
}
|
||||
|
||||
public static void DrawShape(Vector3 position, Quaternion rotation, Shapes.Cylinder shape, Vector4 color, float life = 0.0f, float width = 1.0f)
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
DrawShapeCylinderIcall(position, rotation, shape.Radius, shape.Height, color, life, width);
|
||||
}
|
||||
}
|
||||
|
||||
public static void DrawShape(Vector3 position, Quaternion rotation, Shapes.Capsule shape, Vector4 color, float life = 0.0f, float width = 1.0f)
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
DrawShapeCapsuleIcall(position, rotation, shape.Radius, shape.Height, color, life, width);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user