now displaying viewport texture

This commit is contained in:
antopilo
2024-12-07 00:59:58 -05:00
parent b2d749244f
commit 39a0273595
20 changed files with 555 additions and 386 deletions

View File

@@ -160,7 +160,7 @@ int ApplicationMain(int argc, char* argv[])
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, { 0, 0 });
ImGui::Begin("Game", 0, ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoResize);
{
ImGui::Image((void*)Window::Get()->GetFrameBuffer()->GetTexture()->GetID(), ImGui::GetContentRegionAvail(), ImVec2(0, 1), ImVec2(1, 0));
//ImGui::Image((void*)Window::Get()->GetFrameBuffer()->GetTexture()->GetID(), ImGui::GetContentRegionAvail(), ImVec2(0, 1), ImVec2(1, 0));
}
ImGui::End();