Added Bone label

This commit is contained in:
Antoine Pilote
2023-09-05 21:49:21 -04:00
parent e125bf5fdb
commit 37f1186c79

View File

@@ -1649,6 +1649,11 @@ namespace Nuake {
entityTypeName = "Character Controller";
}
if (entity.HasComponent<BoneComponent>())
{
entityTypeName = "Bone";
}
if (entity.HasComponent<PrefabComponent>())
{
entityTypeName = "Prefab";