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Added Bone label
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@@ -1649,6 +1649,11 @@ namespace Nuake {
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entityTypeName = "Character Controller";
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}
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if (entity.HasComponent<BoneComponent>())
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{
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entityTypeName = "Bone";
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}
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if (entity.HasComponent<PrefabComponent>())
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{
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entityTypeName = "Prefab";
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