From 37b083521fd8e066ddebe8337fdf65998d827e75 Mon Sep 17 00:00:00 2001 From: Antoine Pilote Date: Fri, 15 Sep 2023 17:55:24 -0400 Subject: [PATCH] Fixed sprite face culling --- Nuake/src/Scene/Components/SpriteComponent.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Nuake/src/Scene/Components/SpriteComponent.cpp b/Nuake/src/Scene/Components/SpriteComponent.cpp index 9a696646..bedb5b77 100644 --- a/Nuake/src/Scene/Components/SpriteComponent.cpp +++ b/Nuake/src/Scene/Components/SpriteComponent.cpp @@ -19,9 +19,10 @@ namespace Nuake { std::vector quadVertices = { - { Vector3(-1.0f, -1.0f, 0.0f), Vector2(0, 0), Vector3(0, 0, -1) }, - { Vector3(1.0f, 1.0f, 0.0f), Vector2(1.0f, 1.0f), Vector3(0, 0, -1) }, { Vector3(-1.0f, 1.0f, 0.0f), Vector2(0.0f, 1.0f), Vector3(0, 0, -1) }, + { Vector3(1.0f, 1.0f, 0.0f), Vector2(1.0f, 1.0f), Vector3(0, 0, -1) }, + { Vector3(-1.0f, -1.0f, 0.0f), Vector2(0, 0), Vector3(0, 0, -1) }, + { Vector3(1.0f, -1.0f, 0.0f), Vector2(1.0f, 0.0f), Vector3(0, 0, -1) }, { Vector3(-1.0f, -1.0f, 0.0f), Vector2(0.0f, 0.0f), Vector3(0, 0, -1) }, { Vector3(1.0f, 1.0f, 0.0f), Vector2(1.0f, 1.0f), Vector3(0, 0, -1) }