Work on implementing quaternion

This commit is contained in:
antopilo
2022-06-29 20:05:08 -04:00
parent b2f59a189b
commit 32e63a5137
7 changed files with 48 additions and 504 deletions

View File

@@ -23,7 +23,6 @@ namespace Nuake {
Ref<Directory> m_CurrentDirectory;
bool m_IsMaterialSelected = false;
public:
WelcomeWindow* _WelcomeWindow;
FileSystemUI* filesystem;
@@ -39,18 +38,8 @@ namespace Nuake {
void DrawViewport();
void DrawEntityTree(Entity ent);
void DrawSceneTree();
void DrawEntityPropreties();
void DrawGizmos();
void DrawFileSystem();
void DrawDirectoryExplorer();
void DrawLogger();
void DrawDirectory(Ref<Directory> directory);
bool EntityContainsItself(Entity ent1, Entity ent2);
void DrawFile(Ref<File> file);
void DrawRessourceWindow();
void DrawInit();
void EditorInterfaceDrawFiletree(Ref<Directory> dir);
void Overlay();
void DrawMaterialEditor(Ref<Material> material);
};
}