From 290f0e03b53cd64be07f91330ff5538704bb06d7 Mon Sep 17 00:00:00 2001 From: Antoine Pilote Date: Wed, 6 Sep 2023 17:47:14 -0400 Subject: [PATCH] Scaled down bones --- Editor/src/Misc/GizmoDrawer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Editor/src/Misc/GizmoDrawer.cpp b/Editor/src/Misc/GizmoDrawer.cpp index cf3521d4..c883d3de 100644 --- a/Editor/src/Misc/GizmoDrawer.cpp +++ b/Editor/src/Misc/GizmoDrawer.cpp @@ -362,7 +362,7 @@ void GizmoDrawer::DrawGizmos(Ref scene) // Translation const Vector3& particleGlobalPosition = transform.GetGlobalPosition(); particleTransform[3] = initialTransform[3]; - particleTransform = glm::scale(particleTransform, Vector3(0.25, 0.25, 0.25)); + particleTransform = glm::scale(particleTransform, Vector3(0.1, 0.1, 0.1)); renderList.AddToRenderList(Renderer::QuadMesh, particleTransform); }