diff --git a/Nuake/src/Rendering/Textures/TextureManager.cpp b/Nuake/src/Rendering/Textures/TextureManager.cpp index 9de8a8e4..b7c4f258 100644 --- a/Nuake/src/Rendering/Textures/TextureManager.cpp +++ b/Nuake/src/Rendering/Textures/TextureManager.cpp @@ -22,6 +22,8 @@ namespace Nuake m_Registry.emplace(Resources_Gizmos_bone_png_path, CreateRef(Resources_Gizmos_bone_png, Resources_Gizmos_bone_png_len)); m_Registry.emplace(Resources_Gizmos_camera_png_path, CreateRef(Resources_Gizmos_camera_png, Resources_Gizmos_camera_png_len)); m_Registry.emplace(Resources_Gizmos_light_png_path, CreateRef(Resources_Gizmos_light_png, Resources_Gizmos_light_png_len)); + m_Registry.emplace(Resources_Gizmos_light_directional_png_path, CreateRef(Resources_Gizmos_light_directional_png, Resources_Gizmos_light_directional_png_len)); + m_Registry.emplace(Resources_Gizmos_light_spot_png_path, CreateRef(Resources_Gizmos_light_spot_png, Resources_Gizmos_light_spot_png_len)); m_Registry.emplace(Resources_Gizmos_player_png_path, CreateRef(Resources_Gizmos_player_png, Resources_Gizmos_player_png_len)); m_Registry.emplace(Resources_Images_nuake_logo_png_path, CreateRef(Resources_Images_nuake_logo_png, Resources_Images_nuake_logo_png_len)); @@ -30,6 +32,7 @@ namespace Nuake m_Registry.emplace(Resources_Images_file_icon_png_path, CreateRef(Resources_Images_file_icon_png, Resources_Images_file_icon_png_len)); m_Registry.emplace(Resources_Images_scene_icon_png_path, CreateRef(Resources_Images_scene_icon_png, Resources_Images_scene_icon_png_len)); m_Registry.emplace(Resources_Images_project_icon_png_path, CreateRef(Resources_Images_project_icon_png, Resources_Images_project_icon_png_len)); + m_Registry.emplace(Resources_Images_csharp_icon_png_path, CreateRef(Resources_Images_csharp_icon_png, Resources_Images_csharp_icon_png_len)); unsigned char whitePixel[] = { 255, 255, 255, 255 }; m_Registry.emplace("Resources/Textures/Default.png", CreateRef(Vector2( 1, 1 ), GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, &whitePixel));