diff --git a/Nuake/src/Scene/Systems/ScriptingSystem.cpp b/Nuake/src/Scene/Systems/ScriptingSystem.cpp index 786dcd72..ad9aa71a 100644 --- a/Nuake/src/Scene/Systems/ScriptingSystem.cpp +++ b/Nuake/src/Scene/Systems/ScriptingSystem.cpp @@ -183,7 +183,7 @@ namespace Nuake if (entity1.IsValid() && scriptingEngineNet.HasEntityScriptInstance(entity1)) { auto scriptInstance = scriptingEngineNet.GetEntityScript(entity1); - scriptInstance.InvokeMethod("OnCollision", (int)col.Entity1, (int)col.Entity2); + scriptInstance.InvokeMethod("OnCollisionInternal", (int)col.Entity1, (int)col.Entity2); } } }