Refactor pass #1

This commit is contained in:
Antoine Pilote
2024-09-03 18:47:45 -04:00
parent 54e5787472
commit 1ac0337863
13 changed files with 75 additions and 50 deletions

View File

@@ -5,15 +5,13 @@
#include <src/Core/Input.h>
#include <src/Scene/Scene.h>
#include <src/Scene/Entities/Entity.h>
#include <src/Scene/Components/Components.h>
#include <src/Scene/Components.h>
#include "src/Windows/EditorInterface.h"
#include <src/Scene/Components/QuakeMap.h>
#include <src/Vendors/imgui/imgui.h>
#include <src/Vendors/imgui/ImGuizmo.h>
#include <src/Physics/PhysicsManager.h>
#include "src/Scene/Components/BoxCollider.h"
#include <GLFW/glfw3.h>
#include <src/Vendors/glm/trigonometric.hpp>
@@ -21,7 +19,6 @@
#include <src/Resource/FGD/FGDFile.h>
#include <src/Rendering/Shaders/ShaderManager.h>
#include <src/Rendering/Renderer.h>
#include <src/Scene/Components/BSPBrushComponent.h>
#include "src/Actions/EditorSelection.h"
#include "src/Misc/GizmoDrawer.h"