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Made material resource file editable from engine
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@@ -230,7 +230,7 @@ namespace Nuake
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void WelcomeWindow::ParseRecentFile()
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{
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if (!FileSystem::FileExists(_RecentProjectFilePath))
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if (!FileSystem::FileExists(_RecentProjectFilePath, true))
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{
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FileSystem::BeginWriteFile(_RecentProjectFilePath);
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FileSystem::WriteLine(_RecentProjectFileDefaultContent);
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