Merge pull request #54 from antopilo/feature/NK-95-billboard-component

Feature/nk 95 billboard component
This commit is contained in:
Antoine Pilote
2023-08-02 12:14:39 -04:00
committed by GitHub
13 changed files with 277 additions and 59 deletions

View File

@@ -0,0 +1,73 @@
#pragma once
#include "ComponentPanel.h"
#include <src/Core/FileSystem.h>
#include <src/Core/Maths.h>
#include <src/Scene/Components/SpriteComponent.h>
#include <src/Scene/Entities/ImGuiHelper.h>
class SpritePanel : ComponentPanel
{
public:
SpritePanel() = default;
~SpritePanel() = default;
void Draw(Nuake::Entity entity) override
{
if (!entity.HasComponent<Nuake::SpriteComponent>())
{
return;
}
auto& component = entity.GetComponent<Nuake::SpriteComponent>();
BeginComponentTable(SPRITE, Nuake::SpriteComponent);
{
{
ImGui::Text("Sprite");
ImGui::TableNextColumn();
std::string path = component.SpritePath;
ImGui::Button(path.empty() ? "Drag image" : component.SpritePath.c_str(), ImVec2(ImGui::GetContentRegionAvail().x, 0));
if (ImGui::BeginDragDropTarget())
{
if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload("_Image"))
{
char* file = (char*)payload->Data;
std::string fullPath = std::string(file, 512);
path = Nuake::FileSystem::AbsoluteToRelative(std::move(fullPath));
component.SpritePath = path;
component.LoadSprite();
}
ImGui::EndDragDropTarget();
}
ImGui::TableNextColumn();
ComponentTableReset(component.LockYRotation, false);
}
ImGui::TableNextColumn();
{
ImGui::Text("Billboard");
ImGui::TableNextColumn();
ImGui::Checkbox("##billboard", &component.Billboard);
ImGui::TableNextColumn();
ComponentTableReset(component.Billboard, false);
}
ImGui::TableNextColumn();
{
ImGui::Text("Lock Y rotation");
ImGui::TableNextColumn();
ImGui::Checkbox("##lockYRotation", &component.LockYRotation);
ImGui::TableNextColumn();
ComponentTableReset(component.LockYRotation, false);
}
}
EndComponentTable();
}
};

View File

@@ -14,13 +14,6 @@
EditorSelectionPanel::EditorSelectionPanel()
{
mTransformPanel = TransformPanel();
mLightPanel = LightPanel();
mScriptPanel = ScriptPanel();
mQuakeMapPanel = QuakeMapPanel();
mCameraPanel = CameraPanel();
mRigidbodyPanel = RigidbodyPanel();
mBoxColliderPanel = BoxColliderPanel();
}
void EditorSelectionPanel::ResolveFile(Ref<Nuake::File> file)
@@ -100,6 +93,7 @@ void EditorSelectionPanel::DrawEntity(Nuake::Entity entity)
mTransformPanel.Draw(entity);
mLightPanel.Draw(entity);
mScriptPanel.Draw(entity);
mSpritePanel.Draw(entity);
mMeshPanel.Draw(entity);
mQuakeMapPanel.Draw(entity);
mCameraPanel.Draw(entity);
@@ -129,6 +123,7 @@ void EditorSelectionPanel::DrawAddComponentMenu(Nuake::Entity entity)
MenuItemComponent("Camera", Nuake::CameraComponent)
MenuItemComponent("Light", Nuake::LightComponent)
MenuItemComponent("Model", Nuake::ModelComponent)
MenuItemComponent("Sprite", Nuake::SpriteComponent)
ImGui::Separator();
MenuItemComponent("Character Controller", Nuake::CharacterControllerComponent)
MenuItemComponent("Rigid body", Nuake::RigidBodyComponent)

View File

@@ -18,6 +18,8 @@
#include "../ComponentsPanel/SphereColliderPanel.h"
#include "../ComponentsPanel/MeshColliderPanel.h"
#include "../ComponentsPanel/CharacterControllerPanel.h"
#include "../ComponentsPanel/SpritePanel.h"
class EditorSelectionPanel {
private:
@@ -33,7 +35,7 @@ private:
MeshColliderPanel mMeshColliderPanel;
CapsuleColliderPanel mCapsuleColliderPanel;
CylinderColliderPanel mCylinderColliderPanel;
SpritePanel mSpritePanel;
CharacterControllerPanel mCharacterControllerPanel;
Ref<Nuake::File> currentFile;

View File

@@ -211,28 +211,42 @@ namespace Nuake
{
Editor->Selection = EditorSelection(file);
}
}
if (ImGui::BeginDragDropSource())
if (ImGui::BeginDragDropSource())
{
char pathBuffer[256];
std::strncpy(pathBuffer, file->GetAbsolutePath().c_str(), sizeof(pathBuffer));
std::string dragType;
if (fileExtension == ".wren")
{
dragType = "_Script";
}
else if (fileExtension == ".map")
{
dragType = "_Map";
}
else if (fileExtension == ".obj" || fileExtension == ".mdl" || fileExtension == ".gltf" || fileExtension == ".md3" || fileExtension == ".fbx")
{
dragType = "_Model";
}
else if (fileExtension == ".interface")
{
dragType = "_Interface";
}
else if (fileExtension == ".prefab")
{
dragType = "_Prefab";
}
else if (fileExtension == ".png" || fileExtension == ".jpg")
{
dragType = "_Image";
}
ImGui::SetDragDropPayload(dragType.c_str(), (void*)(pathBuffer), sizeof(pathBuffer));
ImGui::Text(file->GetName().c_str());
ImGui::EndDragDropSource();
}
}
const std::string hoverMenuId = std::string("item_hover_menu") + std::to_string(drawId);
if (ImGui::IsItemHovered() && ImGui::IsMouseReleased(1))