From 01b62d5e34b2fb748a44b9e0cbf4583a527a7c19 Mon Sep 17 00:00:00 2001 From: antopilo Date: Tue, 14 Mar 2023 22:40:15 -0400 Subject: [PATCH] Fixed wrong default quaternion on transform component --- Nuake/src/Scene/Components/TransformComponent.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Nuake/src/Scene/Components/TransformComponent.cpp b/Nuake/src/Scene/Components/TransformComponent.cpp index 0fac439e..c83c19e5 100644 --- a/Nuake/src/Scene/Components/TransformComponent.cpp +++ b/Nuake/src/Scene/Components/TransformComponent.cpp @@ -8,7 +8,7 @@ namespace Nuake GlobalTranslation = Vector3(0, 0, 0); Translation = Vector3(0, 0, 0); - Rotation = Quat(0, 0, 0, 1); + Rotation = Quat(1, 0, 0, 0); GlobalRotation = Rotation; GlobalScale = Vector3(1, 1, 1);