Fix viewport selection

This commit is contained in:
Antoine Pilote
2023-09-06 18:49:25 -04:00
parent fe9a32c890
commit 0062a0f81b

View File

@@ -252,7 +252,7 @@ namespace Nuake {
m_IsViewportFocused = ImGui::IsWindowFocused();
if (m_IsHoveringViewport && Input::IsMouseButtonPressed(GLFW_MOUSE_BUTTON_1) && !ImGuizmo::IsUsing())
if (m_IsHoveringViewport && Input::IsMouseButtonPressed(GLFW_MOUSE_BUTTON_1) && !ImGuizmo::IsUsing() && m_IsViewportFocused)
{
const auto windowPosNuake = Vector2(windowPos.x, windowPos.y);
auto& gbuffer = Engine::GetCurrentScene()->m_SceneRenderer->GetGBuffer();