Files
Nuake-custom/Editor/src/Windows/EditorSelectionPanel.cpp

2293 lines
84 KiB
C++

#define IMGUI_DEFINE_MATH_OPERATORS
#include "EditorSelectionPanel.h"
#include "EditorInterface.h"
#include "../Misc/ImGuiTextHelper.h"
#include <src/Scene/Components.h>
#include "src/Scene/Components/FieldTypes.h"
#include "../ComponentsPanel/MaterialEditor.h"
#include "../ComponentsPanel/BoxColliderPanel.h"
#include <src/Rendering/Textures/Material.h>
#include <src/Resource/ResourceLoader.h>
#include <src/Resource/FontAwesome5.h>
#include <src/FileSystem/FileDialog.h>
#include <Engine.h>
#include <src/Resource/SkyResource.h>
#include <src/Resource/Prefab.h>
#include "src/Rendering/Textures/TextureManager.h"
#include <entt/entt.hpp>
#include "Tracy.hpp"
using namespace Nuake;
EditorSelectionPanel::EditorSelectionPanel(EditorSelection& inSelection)
{
selection = &inSelection;
virtualScene = CreateRef<Scene>();
virtualScene->SetName("Virtual Scene");
virtualScene->CreateEntity("Camera").AddComponent<CameraComponent>();
RegisterComponentDrawer<LightComponent, &LightPanel::Draw>();
RegisterComponentDrawer<ModelComponent, &MeshPanel::Draw>(&meshPanel);
RegisterComponentDrawer<CameraComponent, &CameraPanel::Draw>();
RegisterComponentDrawer<MeshColliderComponent, &MeshColliderPanel::Draw>();
RegisterComponentDrawer<CapsuleColliderComponent, &CapsuleColliderPanel::Draw>();
RegisterComponentDrawer<NetScriptComponent, &NetScriptPanel::Draw>();
RegisterComponentDrawer<CylinderColliderComponent, &CylinderColliderPanel::Draw>();
RegisterComponentDrawer<CharacterControllerComponent, &CharacterControllerPanel::Draw>();
RegisterComponentDrawer<BoneComponent, &BonePanel::Draw>();
RegisterComponentDrawer<NavMeshVolumeComponent, &NavMeshVolumePanel::Draw>();
RegisterTypeDrawer<bool, &EditorSelectionPanel::DrawFieldTypeBool>(this);
RegisterTypeDrawer<float, &EditorSelectionPanel::DrawFieldTypeFloat>(this);
RegisterTypeDrawer<Vector2, &EditorSelectionPanel::DrawFieldTypeVector2>(this);
RegisterTypeDrawer<Vector3, &EditorSelectionPanel::DrawFieldTypeVector3>(this);
RegisterTypeDrawer<std::string, &EditorSelectionPanel::DrawFieldTypeString>(this);
RegisterTypeDrawer<ResourceFile, &EditorSelectionPanel::DrawFieldTypeResourceFile>(this);
RegisterTypeDrawer<DynamicItemList, &EditorSelectionPanel::DrawFieldTypeDynamicItemList>(this);
}
void EditorSelectionPanel::ResolveFile(Ref<Nuake::File> file)
{
using namespace Nuake;
currentFile = file;
if (currentFile->GetExtension() == ".project")
{
}
if (currentFile->GetExtension() == ".material")
{
Ref<Material> material = ResourceLoader::LoadMaterial(currentFile->GetRelativePath());
selectedResource = material;
}
if (currentFile->GetFileType() == FileType::Sky)
{
Ref<SkyResource> sky = ResourceLoader::LoadSky(currentFile->GetRelativePath());
selectedResource = sky;
}
if (currentFile->GetFileType() == FileType::Env)
{
Ref<Environment> env = ResourceLoader::LoadEnvironment(currentFile->GetRelativePath());
selectedResource = env;
}
}
void EditorSelectionPanel::Draw(EditorSelection selection, const std::string& id)
{
const std::string& windowID = id.empty() ? "Properties" : std::string("Properties##" + id);
if (ImGui::Begin(windowID.c_str()))
{
switch (selection.Type)
{
case EditorSelectionType::None:
{
DrawNone();
break;
}
case EditorSelectionType::Entity:
{
DrawEntity(selection.Entity);
break;
}
case EditorSelectionType::File:
{
if (currentFile != selection.File)
{
ResolveFile(selection.File);
}
if (!selection.File->Exist())
{
std::string text = "File is invalid";
auto windowWidth = ImGui::GetWindowSize().x;
auto windowHeight = ImGui::GetWindowSize().y;
auto textWidth = ImGui::CalcTextSize(text.c_str()).x;
auto textHeight = ImGui::CalcTextSize(text.c_str()).y;
ImGui::SetCursorPosX((windowWidth - textWidth) * 0.5f);
ImGui::SetCursorPosY((windowHeight - textHeight) * 0.5f);
ImGui::TextColored({1.f, 0.1f, 0.1f, 1.0f}, text.c_str());
}
DrawFile(selection.File);
break;
}
case EditorSelectionType::Resource:
{
DrawResource(selection.Resource);
break;
}
}
}
ImGui::End();
}
void EditorSelectionPanel::DrawNone()
{
std::string text = "No selection";
auto windowWidth = ImGui::GetWindowSize().x;
auto windowHeight = ImGui::GetWindowSize().y;
auto textWidth = ImGui::CalcTextSize(text.c_str()).x;
auto textHeight = ImGui::CalcTextSize(text.c_str()).y;
ImGui::SetCursorPosX((windowWidth - textWidth) * 0.5f);
ImGui::SetCursorPosY((windowHeight - textHeight) * 0.5f);
ImGui::Text(text.c_str());
}
void EditorSelectionPanel::DrawEntity(Nuake::Entity entity)
{
ZoneScoped;
if (!entity.IsValid())
{
return;
}
DrawAddComponentMenu(entity);
mTransformPanel.Draw(entity);
entt::registry& registry = entity.GetScene()->m_Registry;
for (auto&& [componentTypeId, storage] : registry.storage())
{
entt::type_info componentType = storage.type();
entt::entity entityId = static_cast<entt::entity>(entity.GetHandle());
if (storage.contains(entityId))
{
entt::meta_type type = entt::resolve(componentType);
entt::meta_any component = type.from_void(storage.value(entityId));
ComponentTypeTrait typeTraits = type.traits<ComponentTypeTrait>();
// Component not exposed as an inspector panel
if ((typeTraits & ComponentTypeTrait::InspectorExposed) == ComponentTypeTrait::None)
{
continue;
}
DrawComponent(entity, component);
}
}
using namespace Nuake;
float availWidth = ImGui::GetContentRegionAvail().x;
const float buttonWidth = 200.f;
float posX = (availWidth / 2.f) - (buttonWidth / 2.f);
ImGui::SetCursorPosX(posX);
if (UI::PrimaryButton("Add Component", { buttonWidth, 32 }))
{
ImGui::OpenPopup("ComponentPopup");
}
if (ImGui::BeginPopup("ComponentPopup"))
{
for(auto [fst, component] : entt::resolve())
{
std::string componentName = Component::GetName(component);
if (ImGui::MenuItem(componentName.c_str()))
{
entity.AddComponent(component);
}
}
ImGui::EndPopup();
}
}
void EditorSelectionPanel::DrawAddComponentMenu(Nuake::Entity entity)
{
using namespace Nuake;
if (entity.HasComponent<NameComponent>())
{
UIFont* boldIconFont = new UIFont(Fonts::Icons);
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 8.0f);
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + 4.0f);
ImGui::Text(ICON_FA_BOX);
delete boldIconFont;
ImGui::SameLine();
ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 2.0f);
ImGui::SetCursorPosY(ImGui::GetCursorPosY() - 4.0f);
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0, 0, 0, 0));
UIFont* boldFont = new UIFont(Fonts::Bold);
auto& entityName = entity.GetComponent<NameComponent>().Name;
ImGuiTextSTD("##Name", entityName);
delete boldFont;
ImGui::PopStyleColor();
}
}
void EditorSelectionPanel::DrawFile(Ref<Nuake::File> file)
{
using namespace Nuake;
switch (file->GetFileType())
{
case FileType::Material:
{
MaterialEditor matEditor;
matEditor.Draw(std::static_pointer_cast<Material>(selectedResource));
break;
}
case FileType::Project:
{
DrawProjectPanel(Nuake::Engine::GetProject());
break;
}
case FileType::Script:
{
break;
}
case FileType::NetScript:
{
DrawNetScriptPanel(file);
break;
}
case FileType::Prefab:
{
//Ref<Prefab> prefab = CreateRef<Prefab>(file->GetRelativePath());
//DrawPrefabPanel(prefab);
break;
}
case FileType::Sky:
{
auto sky = std::static_pointer_cast<SkyResource>(selectedResource);
std::string skyName = sky->Path;
{
UIFont boldfont = UIFont(Fonts::SubTitle);
ImGui::Text(sky->Path.c_str());
}
ImGui::SameLine();
{
UIFont boldfont = UIFont(Fonts::Icons);
if (ImGui::Button(ICON_FA_SAVE))
{
if (ResourceManager::IsResourceLoaded(sky->ID))
{
ResourceManager::RegisterResource(sky);
}
std::string fileData = sky->Serialize().dump(4);
FileSystem::BeginWriteFile(sky->Path);
FileSystem::WriteLine(fileData);
FileSystem::EndWriteFile();
}
}
int textureId = 0;
// Top
ImGui::Text("Top");
if (auto topTexture = sky->GetFaceTexture(SkyFaces::Top);
!topTexture.empty())
{
textureId = TextureManager::Get()->GetTexture(FileSystem::RelativeToAbsolute(topTexture))->GetID();
}
if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#skytexture1"), (void*)textureId, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
{
std::string texture = FileDialog::OpenFile("*.png | *.jpg");
if (!texture.empty())
{
sky->SetTextureFace(SkyFaces::Top, FileSystem::AbsoluteToRelative(texture));
}
}
if (ImGui::BeginPopupContextWindow())
{
if (ImGui::MenuItem("Clear Texture"))
{
sky->SetTextureFace(SkyFaces::Top, "");
}
ImGui::EndPopup();
}
textureId = 0;
ImGui::Text("Bottom");
if (auto bottomTexture = sky->GetFaceTexture(SkyFaces::Bottom);
!bottomTexture.empty())
{
textureId = TextureManager::Get()->GetTexture(FileSystem::RelativeToAbsolute(bottomTexture))->GetID();
}
if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#skytexture2"), (void*)textureId, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
{
std::string texture = FileDialog::OpenFile("*.png | *.jpg");
if (!texture.empty())
{
sky->SetTextureFace(SkyFaces::Bottom, FileSystem::AbsoluteToRelative(texture));
}
}
if (ImGui::BeginPopupContextWindow())
{
if (ImGui::MenuItem("Clear Texture"))
{
sky->SetTextureFace(SkyFaces::Bottom, "");
}
ImGui::EndPopup();
}
textureId = 0;
ImGui::Text("Left");
if (auto bottomTexture = sky->GetFaceTexture(SkyFaces::Left);
!bottomTexture.empty())
{
textureId = TextureManager::Get()->GetTexture(FileSystem::RelativeToAbsolute(bottomTexture))->GetID();
}
if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#skytexture3"), (void*)textureId, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
{
std::string texture = FileDialog::OpenFile("*.png | *.jpg");
if (!texture.empty())
{
sky->SetTextureFace(SkyFaces::Left, FileSystem::AbsoluteToRelative(texture));
}
}
if (ImGui::BeginPopupContextWindow())
{
if (ImGui::MenuItem("Clear Texture"))
{
sky->SetTextureFace(SkyFaces::Left, "");
}
ImGui::EndPopup();
}
textureId = 0;
ImGui::Text("Right");
if (auto bottomTexture = sky->GetFaceTexture(SkyFaces::Right);
!bottomTexture.empty())
{
textureId = TextureManager::Get()->GetTexture(FileSystem::RelativeToAbsolute(bottomTexture))->GetID();
}
if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#skytexture4"), (void*)textureId, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
{
std::string texture = FileDialog::OpenFile("*.png | *.jpg");
if (!texture.empty())
{
sky->SetTextureFace(SkyFaces::Right, FileSystem::AbsoluteToRelative(texture));
}
}
if (ImGui::BeginPopupContextWindow())
{
if (ImGui::MenuItem("Clear Texture"))
{
sky->SetTextureFace(SkyFaces::Right, "");
}
ImGui::EndPopup();
}
textureId = 0;
ImGui::Text("Front");
if (auto bottomTexture = sky->GetFaceTexture(SkyFaces::Front);
!bottomTexture.empty())
{
textureId = TextureManager::Get()->GetTexture(FileSystem::RelativeToAbsolute(bottomTexture))->GetID();
}
if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#skytexture5"), (void*)textureId, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
{
std::string texture = FileDialog::OpenFile("*.png | *.jpg");
if (!texture.empty())
{
sky->SetTextureFace(SkyFaces::Front, FileSystem::AbsoluteToRelative(texture));
}
}
if (ImGui::BeginPopupContextWindow())
{
if (ImGui::MenuItem("Clear Texture"))
{
sky->SetTextureFace(SkyFaces::Front, "");
}
ImGui::EndPopup();
}
textureId = 0;
ImGui::Text("Back");
if (auto bottomTexture = sky->GetFaceTexture(SkyFaces::Back);
!bottomTexture.empty())
{
textureId = TextureManager::Get()->GetTexture(FileSystem::RelativeToAbsolute(bottomTexture))->GetID();
}
if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#skytexture6"), (void*)textureId, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
{
std::string texture = FileDialog::OpenFile("*.png | *.jpg");
if (!texture.empty())
{
sky->SetTextureFace(SkyFaces::Back, FileSystem::AbsoluteToRelative(texture));
}
}
if (ImGui::BeginPopupContextWindow())
{
if (ImGui::MenuItem("Clear Texture"))
{
sky->SetTextureFace(SkyFaces::Back, "");
}
ImGui::EndPopup();
}
break;
}
case FileType::Env:
{
const Ref<Environment> env = std::static_pointer_cast<Environment>(selectedResource);
std::string skyName = env->Path;
{
UIFont boldfont = UIFont(Fonts::SubTitle);
ImGui::Text(env->Path.c_str());
}
ImGui::SameLine();
{
UIFont boldfont = UIFont(Fonts::Icons);
if (ImGui::Button(ICON_FA_SAVE))
{
if (!ResourceManager::IsResourceLoaded(env->ID))
{
ResourceManager::RegisterResource(env);
}
std::string fileData = env->Serialize().dump(4);
FileSystem::BeginWriteFile(env->Path);
FileSystem::WriteLine(fileData);
FileSystem::EndWriteFile();
}
}
BEGIN_COLLAPSE_HEADER(SKY);
if (ImGui::BeginTable("EnvTable", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp))
{
ImGui::TableSetupColumn("name", 0, 0.3f);
ImGui::TableSetupColumn("set", 0, 0.6f);
ImGui::TableSetupColumn("reset", 0, 0.1f);
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Sky Type");
ImGui::TableNextColumn();
// Here we create a dropdown for every sky type.
const char* SkyTypes[] = { "Procedural Sky", "Color" };
static int currentSkyType = (int)env->CurrentSkyType;
ImGui::Combo("##SkyType", &currentSkyType, SkyTypes, IM_ARRAYSIZE(SkyTypes));
env->CurrentSkyType = (SkyType)currentSkyType;
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string ResetType = ICON_FA_UNDO + std::string("##ResetType");
if (ImGui::Button(ResetType.c_str())) env->CurrentSkyType = SkyType::ProceduralSky;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Gamma");
ImGui::TableNextColumn();
// Here we create a dropdown for every sky type.
ImGui::DragFloat("##gamma", &env->Gamma, 0.001f, 0.0f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string ResetType = ICON_FA_UNDO + std::string("##ResetType");
if (ImGui::Button(ResetType.c_str())) env->CurrentSkyType = SkyType::ProceduralSky;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Exposure");
ImGui::TableNextColumn();
// Here we create a dropdown for every sky type.
ImGui::DragFloat("##exposure", &env->Exposure, 0.001f, 0.0f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string ResetType = ICON_FA_UNDO + std::string("##ResetType");
if (ImGui::Button(ResetType.c_str())) env->CurrentSkyType = SkyType::ProceduralSky;
ImGui::PopStyleColor();
}
if (env->CurrentSkyType == SkyType::ProceduralSky)
{
ImGui::TableNextColumn();
{ // Sun Intensity
ImGui::Text("Sun Intensity");
ImGui::TableNextColumn();
ImGui::DragFloat("##Sun Intensity", &env->ProceduralSkybox->SunIntensity, 0.1f, 0.0f, 1000.0f);
ImGui::TableNextColumn();
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetSunIntensity = ICON_FA_UNDO + std::string("##ResetSunIntensity");
if (ImGui::Button(resetSunIntensity.c_str())) env->ProceduralSkybox->SunIntensity = 100.0f;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{ // Sun Direction
ImGui::Text("Sun Direction");
ImGui::TableNextColumn();
Vector3 sunDirection = env->ProceduralSkybox->GetSunDirection();
ImGuiHelper::DrawVec3("##Sun Direction", &sunDirection);
env->ProceduralSkybox->SunDirection = glm::mix(env->ProceduralSkybox->GetSunDirection(), glm::normalize(sunDirection), 0.1f);
ImGui::TableNextColumn();
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetSunDirection = ICON_FA_UNDO + std::string("##resetSunDirection");
if (ImGui::Button(resetSunDirection.c_str())) env->ProceduralSkybox->SunDirection = Vector3(0.20000f, 0.95917f, 0.20000f);
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{ // Surface Radius
ImGui::Text("Surface Radius");
ImGui::TableNextColumn();
ImGui::DragFloat("##surfaceRadius", &env->ProceduralSkybox->SurfaceRadius, 100.f, 0.0f);
ImGui::TableNextColumn();
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetSurfaceRadius = ICON_FA_UNDO + std::string("##resetSurfaceRadius");
if (ImGui::Button(resetSurfaceRadius.c_str())) env->ProceduralSkybox->SurfaceRadius = 6360e3f;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{ // Atmosphere Radius
ImGui::Text("Atmosphere Radius");
ImGui::TableNextColumn();
ImGui::DragFloat("##AtmosphereRadius", &env->ProceduralSkybox->AtmosphereRadius, 100.f, 0.0f);
ImGui::TableNextColumn();
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetAtmosphereRadius = ICON_FA_UNDO + std::string("##resetAtmosphereRadius");
if (ImGui::Button(resetAtmosphereRadius.c_str())) env->ProceduralSkybox->AtmosphereRadius = 6380e3f;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{ // Center point
ImGui::Text("Center Point");
ImGui::TableNextColumn();
ImGuiHelper::DrawVec3("##Center Point", &env->ProceduralSkybox->CenterPoint, 0.0f, 100.0f, 100.0f);
ImGui::TableNextColumn();
if (env->ProceduralSkybox->CenterPoint.y < -env->ProceduralSkybox->AtmosphereRadius)
env->ProceduralSkybox->CenterPoint.y = -env->ProceduralSkybox->AtmosphereRadius + 1.f;
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetCenterPoint = ICON_FA_UNDO + std::string("##resetAtmosphereRadius");
if (ImGui::Button(resetCenterPoint.c_str())) env->ProceduralSkybox->CenterPoint = Vector3(0, -env->ProceduralSkybox->AtmosphereRadius, 0);
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{ // Mie Scattering
ImGui::Text("Mie Scattering");
ImGui::TableNextColumn();
Vector3 mieScattering = env->ProceduralSkybox->MieScattering * 10000.0f;
ImGuiHelper::DrawVec3("##Mie Scattering", &mieScattering, 0.0f, 100.0f, 0.01f);
if (mieScattering.x < 0) mieScattering.x = 0;
if (mieScattering.y < 0) mieScattering.y = 0;
if (mieScattering.z < 0) mieScattering.z = 0;
env->ProceduralSkybox->MieScattering = mieScattering / 10000.0f;
ImGui::TableNextColumn();
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetMieScattering = ICON_FA_UNDO + std::string("##resetMieScattering");
if (ImGui::Button(resetMieScattering.c_str())) env->ProceduralSkybox->MieScattering = Vector3(2e-5f);
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{ // RayleighScattering
ImGui::Text("Rayleigh Scattering");
ImGui::TableNextColumn();
Vector3 rayleighScattering = env->ProceduralSkybox->RayleighScattering * 10000.0f;
ImGuiHelper::DrawVec3("##Ray Scattering", &rayleighScattering, 0.0f, 100.0f, 0.01f);
if (rayleighScattering.r < 0) rayleighScattering.r = 0;
if (rayleighScattering.g < 0) rayleighScattering.g = 0;
if (rayleighScattering.b < 0) rayleighScattering.b = 0;
env->ProceduralSkybox->RayleighScattering = rayleighScattering / 10000.0f;
ImGui::TableNextColumn();
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetRayScattering = ICON_FA_UNDO + std::string("##resetRayScattering");
if (ImGui::Button(resetRayScattering.c_str())) env->ProceduralSkybox->RayleighScattering = Vector3(58e-7f, 135e-7f, 331e-7f);
ImGui::PopStyleColor();
}
}
if (env->CurrentSkyType == SkyType::ClearColor)
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Clear color");
ImGui::TableNextColumn();
// Color picker
ImGui::ColorEdit4("##clearColor", &env->AmbientColor.r, ImGuiColorEditFlags_NoAlpha);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetColor = ICON_FA_UNDO + std::string("##ResetColor");
if (ImGui::Button(resetColor.c_str())) env->AmbientColor = Color(0, 0, 0, 1);
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Ambient Term");
ImGui::TableNextColumn();
// Here we create a dropdown for every sky type.
ImGui::DragFloat("##AmbientTerm", &env->AmbientTerm, 0.001f, 0.00f, 1.0f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string ResetType = ICON_FA_UNDO + std::string("##ambient");
if (ImGui::Button(ResetType.c_str())) env->AmbientTerm = 0.25f;
ImGui::PopStyleColor();
}
ImGui::EndTable();
}
END_COLLAPSE_HEADER()
BEGIN_COLLAPSE_HEADER(TAA)
if (ImGui::BeginTable("EnvTableTAA", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp))
{
ImGui::TableSetupColumn("name", 0, 0.3f);
ImGui::TableSetupColumn("set", 0, 0.6f);
ImGui::TableSetupColumn("reset", 0, 0.1f);
ImGui::TableNextColumn();
{
auto& sceneRenderer = Engine::GetCurrentScene()->m_SceneRenderer;
// Title
ImGui::Text("TAA Factor");
ImGui::TableNextColumn();
ImGui::SliderFloat("##TAAFactor", &sceneRenderer->TAAFactor, 0.0f, 1.0f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetTAAFactor");
if (ImGui::Button(resetVolumetric.c_str())) sceneRenderer->TAAFactor = 0.6f;
ImGui::PopStyleColor();
}
ImGui::EndTable();
}
END_COLLAPSE_HEADER()
BEGIN_COLLAPSE_HEADER(BLOOM)
if (ImGui::BeginTable("BloomTable", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp))
{
ImGui::TableSetupColumn("name", 0, 0.3f);
ImGui::TableSetupColumn("set", 0, 0.6f);
ImGui::TableSetupColumn("reset", 0, 0.1f);
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Bloom");
ImGui::TableNextColumn();
ImGui::Checkbox("##Enabled", &env->BloomEnabled);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetBloom = ICON_FA_UNDO + std::string("##resetBloom");
if (ImGui::Button(resetBloom.c_str())) env->BloomEnabled = false;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Bloom Threshold");
ImGui::TableNextColumn();
float threshold = env->mBloom->GetThreshold();
ImGui::DragFloat("##Threshold", &threshold, 0.01f, 0.0f, 500.0f);
env->mBloom->SetThreshold(threshold);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetBloomThreshold = ICON_FA_UNDO + std::string("##resetBloomThreshold");
if (ImGui::Button(resetBloomThreshold.c_str())) env->mBloom->SetThreshold(2.4f);
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Bloom Quality");
ImGui::TableNextColumn();
int iteration = env->mBloom->GetIteration();
int oldIteration = iteration;
ImGui::DragInt("##quality", &iteration, 1.0f, 0, 4);
if (oldIteration != iteration)
{
env->mBloom->SetIteration(iteration);
}
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetQuality = ICON_FA_UNDO + std::string("##resetQuality");
if (ImGui::Button(resetQuality.c_str())) env->mBloom->SetIteration(3);
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Lens Dirt");
ImGui::TableNextColumn();
Ref<Texture> lensTexture = env->mBloom->GetLensDirt();
std::string filePath = lensTexture == nullptr ? "None" : lensTexture->GetPath();
std::string controlName = filePath + std::string("##") + filePath;
ImGui::Button(controlName.c_str(), ImVec2(ImGui::GetContentRegionAvail().x, 0));
if (ImGui::BeginDragDropTarget())
{
if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload("_Image"))
{
const char* payloadFilePath = static_cast<char*>(payload->Data);
const std::string fullPath = std::string(payloadFilePath, 256);
const Ref<Nuake::File> file = FileSystem::GetFile(FileSystem::AbsoluteToRelative(fullPath));
env->mBloom->SetLensDirt(TextureManager::Get()->GetTexture(file->GetAbsolutePath()));
Engine::GetProject()->IsDirty = true;
}
ImGui::EndDragDropTarget();
}
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetLens = ICON_FA_UNDO + std::string("##resetLens");
if (ImGui::Button(resetLens.c_str())) env->mBloom->ClearLensDirt();
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Lens Dirt Intensity");
ImGui::TableNextColumn();
float lensDirtIntensity = env->mBloom->GetLensDirtIntensity();
ImGui::SliderFloat("##lensDirtIntensity", &lensDirtIntensity, 0.0f, 1.0f);
if (lensDirtIntensity != env->mBloom->GetLensDirtIntensity())
{
env->mBloom->SetLensDirtIntensity(lensDirtIntensity);
}
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetLensDirt = ICON_FA_UNDO + std::string("##resetLensDirtIntensity");
if (ImGui::Button(resetLensDirt.c_str())) env->mBloom->SetLensDirtIntensity(1.0f);
ImGui::PopStyleColor();
}
ImGui::EndTable();
}
END_COLLAPSE_HEADER()
BEGIN_COLLAPSE_HEADER(VOLUMETRIC)
if (ImGui::BeginTable("EnvTable", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp))
{
ImGui::TableSetupColumn("name", 0, 0.3f);
ImGui::TableSetupColumn("set", 0, 0.6f);
ImGui::TableSetupColumn("reset", 0, 0.1f);
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Volumetric");
ImGui::TableNextColumn();
ImGui::Checkbox("##VolumetricEnabled", &env->VolumetricEnabled);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetVolumetric");
if (ImGui::Button(resetVolumetric.c_str())) env->VolumetricEnabled = false;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Volumetric Scattering");
ImGui::TableNextColumn();
float fogAmount = env->mVolumetric->GetFogAmount();
ImGui::DragFloat("##Volumetric Scattering", &fogAmount, .001f, 0.f, 1.0f);
env->mVolumetric->SetFogAmount(fogAmount);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetBloomThreshold = ICON_FA_UNDO + std::string("##resetBloomThreshold");
if (ImGui::Button(resetBloomThreshold.c_str())) env->mBloom->SetThreshold(2.4f);
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Volumetric Strength");
ImGui::TableNextColumn();
float fogAmount = env->mVolumetric->GetFogExponant();
ImGui::DragFloat("##Volumetric Strength", &fogAmount, .001f, 0.f, 1.0f);
env->mVolumetric->SetFogExponant(fogAmount);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetBloomThreshold = ICON_FA_UNDO + std::string("##resetFogExpo");
if (ImGui::Button(resetBloomThreshold.c_str())) env->mBloom->SetThreshold(2.4f);
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Step count");
ImGui::TableNextColumn();
int stepCount = env->mVolumetric->GetStepCount();
ImGui::DragInt("##Volumetric Step Count", &stepCount, 1.f, 0.0f);
env->mVolumetric->SetStepCount(stepCount);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetQuality = ICON_FA_UNDO + std::string("##resetQuality");
if (ImGui::Button(resetQuality.c_str())) env->VolumetricStepCount = 50.f;
ImGui::PopStyleColor();
}
ImGui::EndTable();
}
END_COLLAPSE_HEADER()
BEGIN_COLLAPSE_HEADER(SSAO)
if (ImGui::BeginTable("EnvTable", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp))
{
ImGui::TableSetupColumn("name", 0, 0.3f);
ImGui::TableSetupColumn("set", 0, 0.6f);
ImGui::TableSetupColumn("reset", 0, 0.1f);
ImGui::TableNextColumn();
{
// Title
ImGui::Text("SSAO");
ImGui::TableNextColumn();
ImGui::Checkbox("##SSAOEnabled", &env->SSAOEnabled);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetSSAO = ICON_FA_UNDO + std::string("##resetSSAO");
if (ImGui::Button(resetSSAO.c_str())) env->SSAOEnabled = false;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("SSAO Strength");
ImGui::TableNextColumn();
ImGui::DragFloat("##SSAOStrength", &env->mSSAO->Strength, 0.01f, 0.01f, 10.0f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetRadius = ICON_FA_UNDO + std::string("##resetStrength");
if (ImGui::Button(resetRadius.c_str())) env->mSSAO->Strength = 2.0f;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("SSAO Radius");
ImGui::TableNextColumn();
ImGui::DragFloat("##SSAORadius", &env->mSSAO->Radius, 0.01f, 0.0f, 10.0f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetRadius = ICON_FA_UNDO + std::string("##resetRadius");
if (ImGui::Button(resetRadius.c_str())) env->mSSAO->Radius = 1.0f;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("SSAO Bias");
ImGui::TableNextColumn();
ImGui::DragFloat("##SSAOBias", &env->mSSAO->Bias, 0.0001f, 0.00001f, 0.5f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetBloomThreshold = ICON_FA_UNDO + std::string("##resetSSAOBias");
if (ImGui::Button(resetBloomThreshold.c_str())) env->mSSAO->Bias = 0.001f;
ImGui::PopStyleColor();
}
ImGui::EndTable();
}
END_COLLAPSE_HEADER()
BEGIN_COLLAPSE_HEADER(SSR)
if (ImGui::BeginTable("EnvTable", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp))
{
ImGui::TableSetupColumn("name", 0, 0.3);
ImGui::TableSetupColumn("set", 0, 0.6);
ImGui::TableSetupColumn("reset", 0, 0.1);
SSR* ssr = env->mSSR.get();
{
ImGui::TableNextColumn();
// Title
ImGui::Text("SSR");
ImGui::TableNextColumn();
ImGui::Checkbox("##SSREnabled", &env->SSREnabled);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetSSR = ICON_FA_UNDO + std::string("##resetSSR");
if (ImGui::Button(resetSSR.c_str())) env->SSREnabled = false;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("SSR RayStep");
ImGui::TableNextColumn();
ImGui::DragFloat("##SSRRS", &ssr->RayStep, 0.01f, 0.0f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetVolumetric");
if (ImGui::Button(resetVolumetric.c_str())) env->VolumetricEnabled = false;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("iterationCount");
ImGui::TableNextColumn();
ImGui::DragInt("##SSRRSi", &ssr->IterationCount, 1, 1);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetVolumetric");
if (ImGui::Button(resetVolumetric.c_str())) env->VolumetricEnabled = false;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("distanceBias");
ImGui::TableNextColumn();
ImGui::DragFloat("##SSRRSid", &ssr->DistanceBias, 0.01f, 0.f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetVolumetric");
if (ImGui::Button(resetVolumetric.c_str())) env->VolumetricEnabled = false;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("sampleCount");
ImGui::TableNextColumn();
ImGui::DragInt("##SSRRSids", &ssr->SampleCount, 1, 0);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetVolumetric");
if (ImGui::Button(resetVolumetric.c_str())) env->VolumetricEnabled = false;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Sampling Enabled");
ImGui::TableNextColumn();
ImGui::Checkbox("##SSRRSidss", &ssr->SamplingEnabled);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetVolumetric");
if (ImGui::Button(resetVolumetric.c_str())) env->VolumetricEnabled = false;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Expo");
ImGui::TableNextColumn();
ImGui::Checkbox("##SSRRSidsse", &ssr->ExpoStep);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetVolumetric");
if (ImGui::Button(resetVolumetric.c_str())) env->VolumetricEnabled = false;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Adaptive Steps");
ImGui::TableNextColumn();
ImGui::Checkbox("##SSRRSidssse", &ssr->AdaptiveStep);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetVolumetric");
if (ImGui::Button(resetVolumetric.c_str())) env->VolumetricEnabled = false;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Binary Searcg");
ImGui::TableNextColumn();
ImGui::Checkbox("##SSRRSidsssbe", &ssr->BinarySearch);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetVolumetric");
if (ImGui::Button(resetVolumetric.c_str())) env->VolumetricEnabled = false;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("Debug");
ImGui::TableNextColumn();
ImGui::Checkbox("##SSRRSidsssbed", &ssr->DebugDraw);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetVolumetric");
if (ImGui::Button(resetVolumetric.c_str())) env->VolumetricEnabled = false;
ImGui::PopStyleColor();
}
ImGui::TableNextColumn();
{
// Title
ImGui::Text("samplingCoefficient");
ImGui::TableNextColumn();
ImGui::DragFloat("##samplingCoefficient", &ssr->SampleingCoefficient, 0.001f, 0.0f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetVolumetric");
if (ImGui::Button(resetVolumetric.c_str())) env->VolumetricEnabled = false;
ImGui::PopStyleColor();
}
ImGui::EndTable();
}
END_COLLAPSE_HEADER()
BEGIN_COLLAPSE_HEADER(DOF)
if (ImGui::BeginTable("EnvTable", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp))
{
ImGui::TableSetupColumn("name", 0, 0.3);
ImGui::TableSetupColumn("set", 0, 0.6);
ImGui::TableSetupColumn("reset", 0, 0.1);
{
ImGui::TableNextColumn();
// Title
ImGui::Text("DOF Enabled");
ImGui::TableNextColumn();
ImGui::Checkbox("##dofEnabled", &env->DOFEnabled);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetSSR = ICON_FA_UNDO + std::string("##resetrBarrelDistortionEnabled");
if (ImGui::Button(resetSSR.c_str())) env->DOFEnabled = false;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Focal Depth");
ImGui::TableNextColumn();
ImGui::DragFloat("##doffocalDepth", &env->DOFFocalDepth);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetdofFocalDepth = ICON_FA_UNDO + std::string("##resetdofFocalDepth");
if (ImGui::Button(resetdofFocalDepth.c_str())) env->DOFFocalDepth = 1.0f;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Focal Length");
ImGui::TableNextColumn();
ImGui::DragFloat("##doffocalLength", &env->DOFFocalLength);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetDOFFocalLength = ICON_FA_UNDO + std::string("##resetDOFFocalLength");
if (ImGui::Button(resetDOFFocalLength.c_str())) env->DOFFocalLength = 1.0f;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("fStop");
ImGui::TableNextColumn();
ImGui::DragFloat("##doffstop", &env->DOFFstop);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetDOFFstop = ICON_FA_UNDO + std::string("##resetDOFFstop");
if (ImGui::Button(resetDOFFstop.c_str())) env->DOFFstop = 1.0f;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Auto focus");
ImGui::TableNextColumn();
ImGui::Checkbox("##dofautofocus", &env->DOFAutoFocus);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetDOFFstop = ICON_FA_UNDO + std::string("##resetdofautofocus");
if (ImGui::Button(resetDOFFstop.c_str())) env->DOFAutoFocus = false;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Display auto focus");
ImGui::TableNextColumn();
ImGui::Checkbox("##dofshowautofocus", &env->DOFShowFocus);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetDOFShowautofocus = ICON_FA_UNDO + std::string("##resetdofshowautofocus");
if (ImGui::Button(resetDOFShowautofocus.c_str())) env->DOFShowFocus = false;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Manual focus");
ImGui::TableNextColumn();
ImGui::Checkbox("##dofmanualfocus", &env->DOFManualFocus);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetDOFShowautofocus = ICON_FA_UNDO + std::string("##resetdofshowautofocus");
if (ImGui::Button(resetDOFShowautofocus.c_str())) env->DOFShowFocus = false;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("fStop");
ImGui::TableNextColumn();
ImGui::DragFloat("##doffstop", &env->DOFFstop);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetDOFFstop = ICON_FA_UNDO + std::string("##resetDOFFstop");
if (ImGui::Button(resetDOFFstop.c_str())) env->DOFFstop = 1.0f;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("DOF Start");
ImGui::TableNextColumn();
ImGui::DragFloat("##dofstart", &env->DOFStart);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetDOFFstop = ICON_FA_UNDO + std::string("##resetdofstartp");
if (ImGui::Button(resetDOFFstop.c_str())) env->DOFStart = 1.0f;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("DOF Distance");
ImGui::TableNextColumn();
ImGui::DragFloat("##dofdistance", &env->DOFDist);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetDOFDist = ICON_FA_UNDO + std::string("##resetDOFDist");
if (ImGui::Button(resetDOFDist.c_str())) env->DOFDist = 1.0f;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("DOF Threshold");
ImGui::TableNextColumn();
ImGui::DragFloat("##dofthreshold", &env->DOFThreshold, 0.001f, 0.0f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetDOFDist = ICON_FA_UNDO + std::string("##resetDOFDist");
if (ImGui::Button(resetDOFDist.c_str())) env->DOFDist = 1.0f;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("DOF Feather");
ImGui::TableNextColumn();
ImGui::DragFloat("##doffeather", &env->DOFFeather, 0.001f, 0.0f, 1.0f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetDOFDist = ICON_FA_UNDO + std::string("##resetdoffeather");
if (ImGui::Button(resetDOFDist.c_str())) env->DOFDist = 1.0f;
ImGui::PopStyleColor();
}
ImGui::EndTable();
}
END_COLLAPSE_HEADER()
BEGIN_COLLAPSE_HEADER(BARREL_DISTORTION)
if (ImGui::BeginTable("EnvTable", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp))
{
ImGui::TableSetupColumn("name", 0, 0.3f);
ImGui::TableSetupColumn("set", 0, 0.6f);
ImGui::TableSetupColumn("reset", 0, 0.1f);
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Barrel Distortion");
ImGui::TableNextColumn();
ImGui::Checkbox("##BarrelEnabled", &env->BarrelDistortionEnabled);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetSSR = ICON_FA_UNDO + std::string("##resetrBarrelDistortionEnabled");
if (ImGui::Button(resetSSR.c_str())) env->BarrelDistortionEnabled = false;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Distortion");
ImGui::TableNextColumn();
ImGui::DragFloat("##distortion", &env->BarrelDistortion, 0.01f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetVolumetric");
if (ImGui::Button(resetVolumetric.c_str())) env->BarrelDistortion = 0.0f;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Edge Distortion");
ImGui::TableNextColumn();
ImGui::DragFloat("##edgedistortion", &env->BarrelEdgeDistortion, 0.01f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetVolumetric");
if (ImGui::Button(resetVolumetric.c_str())) env->BarrelEdgeDistortion = 0.0f;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Scale Adjustement");
ImGui::TableNextColumn();
ImGui::DragFloat("##barrelScale", &env->BarrelScale, 0.01f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetVolumetric");
if (ImGui::Button(resetVolumetric.c_str())) env->BarrelScale = 1.0f;
ImGui::PopStyleColor();
}
ImGui::EndTable();
}
END_COLLAPSE_HEADER()
BEGIN_COLLAPSE_HEADER(VIGNETTE)
if (ImGui::BeginTable("EnvTable", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp))
{
ImGui::TableSetupColumn("name", 0, 0.3);
ImGui::TableSetupColumn("set", 0, 0.6);
ImGui::TableSetupColumn("reset", 0, 0.1);
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Vignette Enabled");
ImGui::TableNextColumn();
ImGui::Checkbox("##VignetteEnabled", &env->VignetteEnabled);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetSSR = ICON_FA_UNDO + std::string("##resetrBarrelDistortionEnabled");
if (ImGui::Button(resetSSR.c_str())) env->VignetteEnabled = false;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Intensity");
ImGui::TableNextColumn();
ImGui::DragFloat("##vignetteIntensity", &env->VignetteIntensity, 0.1f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetVolumetric");
if (ImGui::Button(resetVolumetric.c_str())) env->VignetteIntensity = 0.0f;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Extend");
ImGui::TableNextColumn();
ImGui::DragFloat("##vignetteExtend", &env->VignetteExtend, 0.01f, 0.0f);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetVolumetric = ICON_FA_UNDO + std::string("##resetVolumetric");
if (ImGui::Button(resetVolumetric.c_str())) env->VignetteExtend = 0.0f;
ImGui::PopStyleColor();
}
ImGui::EndTable();
}
END_COLLAPSE_HEADER()
BEGIN_COLLAPSE_HEADER(POSTERIZATION)
if (ImGui::BeginTable("EnvTable", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp))
{
ImGui::TableSetupColumn("name", 0, 0.3);
ImGui::TableSetupColumn("set", 0, 0.6);
ImGui::TableSetupColumn("reset", 0, 0.1);
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Posterization Enabled");
ImGui::TableNextColumn();
ImGui::Checkbox("##PosterizationEnabled", &env->PosterizationEnabled);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetPosterization = ICON_FA_UNDO + std::string("##resetPosterizationEnabled");
if (ImGui::Button(resetPosterization.c_str())) env->PosterizationEnabled = false;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Levels");
ImGui::TableNextColumn();
ImGui::DragInt("##PosterizationLevels", &env->PosterizationLevels, 1, 4, 25);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetPosterizationLevels = ICON_FA_UNDO + std::string("##resetPosterizationLevels");
if (ImGui::Button(resetPosterizationLevels.c_str())) env->PosterizationLevels = 10;
ImGui::PopStyleColor();
}
ImGui::EndTable();
}
END_COLLAPSE_HEADER()
BEGIN_COLLAPSE_HEADER(PIXELIZATION)
if (ImGui::BeginTable("EnvTable", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp))
{
ImGui::TableSetupColumn("name", 0, 0.3);
ImGui::TableSetupColumn("set", 0, 0.6);
ImGui::TableSetupColumn("reset", 0, 0.1);
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Pixelization Enabled");
ImGui::TableNextColumn();
ImGui::Checkbox("##PixelizationEnabled", &env->PixelizationEnabled);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetPixelization = ICON_FA_UNDO + std::string("##resetPixelizationEnabled");
if (ImGui::Button(resetPixelization.c_str())) env->PixelizationEnabled = false;
ImGui::PopStyleColor();
}
{
ImGui::TableNextColumn();
// Title
ImGui::Text("Pixel Size");
ImGui::TableNextColumn();
ImGui::DragInt("##PixelSize", &env->PixelSize, 1, 1, 25);
ImGui::TableNextColumn();
// Reset button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 1, 1, 0));
std::string resetPixelSize = ICON_FA_UNDO + std::string("##resetPixelSize");
if (ImGui::Button(resetPixelSize.c_str())) env->PixelSize = 4;
ImGui::PopStyleColor();
}
ImGui::EndTable();
}
END_COLLAPSE_HEADER()
break;
}
}
}
void EditorSelectionPanel::DrawResource(Nuake::Resource resource)
{
}
void EditorSelectionPanel::DrawPrefabPanel(Ref<Nuake::Prefab> prefab)
{
}
void EditorSelectionPanel::DrawMaterialPanel(Ref<Nuake::Material> material)
{
using namespace Nuake;
std::string materialTitle = material->Path;
{
UIFont boldfont = UIFont(Fonts::SubTitle);
ImGui::Text(material->Path.c_str());
}
ImGui::SameLine();
{
UIFont boldfont = UIFont(Fonts::Icons);
if (ImGui::Button(ICON_FA_SAVE))
{
std::string fileData = material->Serialize().dump(4);
FileSystem::BeginWriteFile(material->Path);
FileSystem::WriteLine(fileData);
FileSystem::EndWriteFile();
}
}
bool flagsHeaderOpened;
{
UIFont boldfont = UIFont(Fonts::Bold);
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.f, 0.f));
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.f, 8.f));
flagsHeaderOpened = ImGui::CollapsingHeader(" FLAGS", ImGuiTreeNodeFlags_DefaultOpen);
ImGui::PopStyleVar(2);
}
if (flagsHeaderOpened)
{
ImGui::BeginTable("##Flags", 3, ImGuiTableFlags_BordersInner);
{
ImGui::TableSetupColumn("name", 0, 0.3f);
ImGui::TableSetupColumn("set", 0, 0.6f);
ImGui::TableSetupColumn("reset", 0, 0.1f);
ImGui::TableNextColumn();
ImGui::Text("Unlit");
ImGui::TableNextColumn();
bool unlit = material->data.u_Unlit == 1;
ImGui::Checkbox("Unlit", &unlit);
material->data.u_Unlit = (int)unlit;
}
ImGui::EndTable();
}
const auto TexturePanelHeight = 100;
const ImVec2 TexturePanelSize = ImVec2(0, TexturePanelHeight);
bool AlbedoOpened;
{
UIFont boldfont = UIFont(Fonts::Bold);
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.f, 0.f));
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.f, 8.f));
AlbedoOpened = ImGui::CollapsingHeader("Albedo", ImGuiTreeNodeFlags_DefaultOpen);
ImGui::PopStyleVar(2);
}
if (AlbedoOpened)
{
ImGui::BeginChild("##albedo", TexturePanelSize, true);
{
uint32_t textureID = 0;
if (material->HasAlbedo())
{
textureID = material->m_Albedo->GetID();
}
if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#image1"), (void*)textureID, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
{
std::string texture = FileDialog::OpenFile("*.png | *.jpg");
if (texture != "")
{
material->SetAlbedo(TextureManager::Get()->GetTexture(texture));
}
}
if (ImGui::BeginPopupContextWindow())
{
if (ImGui::MenuItem("Clear Texture"))
{
material->m_Albedo = nullptr;
}
ImGui::EndPopup();
}
ImGui::SameLine();
ImGui::ColorEdit3("Color", &material->data.m_AlbedoColor.r);
}
ImGui::EndChild();
}
if (ImGui::CollapsingHeader("Normal", ImGuiTreeNodeFlags_DefaultOpen))
{
ImGui::BeginChild("##normal", TexturePanelSize, true);
{
uint32_t textureID = 0;
if (material->HasNormal())
{
textureID = material->m_Normal->GetID();
}
if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#image3"), (void*)textureID, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 1), ImVec4(1, 1, 1, 1)))
{
std::string texture = FileDialog::OpenFile("*.png | *.jpg");
if (texture != "")
{
material->SetNormal(TextureManager::Get()->GetTexture(texture));
}
}
if (ImGui::BeginPopupContextWindow())
{
if (ImGui::MenuItem("Clear Texture"))
{
material->m_Normal = nullptr;
}
ImGui::EndPopup();
}
}
ImGui::EndChild();
}
if (ImGui::CollapsingHeader("AO", ImGuiTreeNodeFlags_DefaultOpen))
{
ImGui::BeginChild("##ao", TexturePanelSize, true);
{
uint32_t textureID = 0;
if (material->HasAO())
{
textureID = material->m_AO->GetID();
}
if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#image2"), (void*)textureID, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(1, 1, 1, 1), ImVec4(1, 1, 1, 1)))
{
std::string texture = FileDialog::OpenFile("Image files (*.png) | *.png | Image files (*.jpg) | *.jpg");
if (texture != "")
{
material->SetAO(TextureManager::Get()->GetTexture(texture));
}
}
if (ImGui::BeginPopupContextWindow())
{
if (ImGui::MenuItem("Clear Texture"))
{
material->m_AO = nullptr;
}
ImGui::EndPopup();
}
}
ImGui::EndChild();
}
if (ImGui::CollapsingHeader("Metalness", ImGuiTreeNodeFlags_DefaultOpen))
{
ImGui::BeginChild("##metalness", TexturePanelSize, true);
{
uint32_t textureID = 0;
if (material->HasMetalness())
{
textureID = material->m_Metalness->GetID();
}
if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#image4"), (void*)textureID, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 1), ImVec4(1, 1, 1, 1)))
{
std::string texture = FileDialog::OpenFile("*.png | *.jpg");
if (texture != "")
{
material->SetMetalness(TextureManager::Get()->GetTexture(texture));
}
}
if (ImGui::BeginPopupContextWindow())
{
if (ImGui::MenuItem("Clear Texture"))
{
material->m_Metalness = nullptr;
}
ImGui::EndPopup();
}
ImGui::SameLine();
ImGui::DragFloat("Value##4", &material->data.u_MetalnessValue, 0.01f, 0.0f, 1.0f);
}
ImGui::EndChild();
}
if (ImGui::CollapsingHeader("Roughness", ImGuiTreeNodeFlags_DefaultOpen))
{
ImGui::BeginChild("##roughness", TexturePanelSize, true);
{
uint32_t textureID = 0;
if (material->HasRoughness())
{
textureID = material->m_Roughness->GetID();
}
if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#image5"), (void*)textureID, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
{
std::string texture = FileDialog::OpenFile("*.png | *.jpg");
if (texture != "")
{
material->SetRoughness(TextureManager::Get()->GetTexture(texture));
}
}
if (ImGui::BeginPopupContextWindow())
{
if (ImGui::MenuItem("Clear Texture"))
{
material->m_Roughness = nullptr;
}
ImGui::EndPopup();
}
}
ImGui::EndChild();
}
}
void EditorSelectionPanel::DrawProjectPanel(Ref<Nuake::Project> project)
{
ImGui::InputText("Project Name", &project->Name);
ImGui::InputTextMultiline("Project Description", &project->Description);
if (ImGui::Button("Locate"))
{
const std::string& locationPath = Nuake::FileDialog::OpenFile("TrenchBroom (.exe)\0TrenchBroom.exe\0");
if (!locationPath.empty())
{
project->TrenchbroomPath = locationPath;
}
}
ImGui::SameLine();
ImGui::InputText("Trenchbroom Path", &project->TrenchbroomPath);
}
void EditorSelectionPanel::DrawNetScriptPanel(Ref<Nuake::File> file)
{
auto filePath = file->GetRelativePath();
std::string fileContent = Nuake::FileSystem::ReadFile(filePath);
ImGui::Text("Content");
ImGui::SameLine(ImGui::GetWindowWidth() - 90);
if (ImGui::Button("Open..."))
{
Nuake::OS::OpenIn(file->GetAbsolutePath());
}
ImGui::Separator();
ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + ImGui::GetWindowWidth());
ImGui::Text(fileContent.c_str(), ImGui::GetWindowWidth());
ImGui::PopTextWrapPos();
}
void EditorSelectionPanel::DrawComponent(Nuake::Entity& entity, entt::meta_any& component)
{
ZoneScoped;
// Call into custom component drawer if one is available for this component
const auto componentIdHash = component.type().info().hash();
if (ComponentTypeDrawers.contains(componentIdHash))
{
const auto drawerFn = ComponentTypeDrawers[componentIdHash];
drawerFn(entity, component);
return;
}
const entt::meta_type componentMeta = component.type();
const std::string componentName = Component::GetName(componentMeta);
UIFont* boldFont = new UIFont(Fonts::Bold);
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.f, 0.f));
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.f, 8.f));
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 0.0f);
bool removed = false;
bool headerOpened = ImGui::CollapsingHeader(componentName.c_str(), ImGuiTreeNodeFlags_DefaultOpen);
ImGui::PopStyleVar();
if (strcmp(componentName.c_str(), "TRANSFORM") != 0 && ImGui::BeginPopupContextItem())
{
if (ImGui::Selectable("Remove")) { removed = true; }
ImGui::EndPopup();
}
if(removed)
{
auto componentType = component.type();
entity.RemoveComponent(componentType);
ImGui::PopStyleVar();
delete boldFont;
Engine::GetProject()->IsDirty = true;
}
else if (headerOpened)
{
delete boldFont;
ImGui::PopStyleVar();
ImGui::Indent();
if (ImGui::BeginTable(componentName.c_str(), 3, ImGuiTableFlags_SizingStretchProp))
{
ImGui::TableSetupColumn("name", 0, 0.25f);
ImGui::TableSetupColumn("set", 0, 0.65f);
ImGui::TableSetupColumn("reset", 0, 0.1f);
ImGui::TableNextRow();
DrawComponentContent(component);
ImGui::EndTable();
}
ImGui::Unindent();
}
else
{
ImGui::PopStyleVar();
delete boldFont;
}
ImGui::PopStyleVar();
}
void EditorSelectionPanel::DrawComponentContent(entt::meta_any& component)
{
ZoneScoped;
entt::meta_type componentMeta = component.type();
// Draw component bound data
for (auto [fst, dataType] : componentMeta.data())
{
const ComponentFieldTrait fieldTraits = dataType.traits<ComponentFieldTrait>();
// Field marked as internal and thus not exposed to the inspector
if ((fieldTraits & ComponentFieldTrait::Internal) == ComponentFieldTrait::Internal)
{
continue;
}
ImGui::TableSetColumnIndex(0);
// Search for the appropriate drawer for the type
entt::id_type dataId = dataType.type().id();
if (FieldTypeDrawers.contains(dataId))
{
auto drawerFn = FieldTypeDrawers[dataId];
drawerFn(dataType, component);
}
else
{
ImGui::Text("ERR");
}
ImGui::TableNextRow();
}
// Draw any actions bound to the component
for (auto [fst, funcMeta] : componentMeta.func())
{
const ComponentFuncTrait funcTraits = funcMeta.traits<ComponentFuncTrait>();
if ((funcTraits & ComponentFuncTrait::Action) == ComponentFuncTrait::Action)
{
ImGui::TableSetColumnIndex(0);
std::string funcDisplayName = "";
auto prop = funcMeta.prop(HashedName::DisplayName).value();
if (prop)
{
funcDisplayName = std::string(*prop.try_cast<const char*>());
}
std::string buttonName = funcDisplayName;
if (UI::SecondaryButton(buttonName.c_str()))
{
entt::meta_any result = funcMeta.invoke(component);
}
ImGui::TableNextRow();
}
}
}
void EditorSelectionPanel::DrawFieldTypeFloat(entt::meta_data& field, entt::meta_any& component)
{
float stepSize = 1.f;
if (auto prop = field.prop(HashedFieldPropName::FloatStep))
stepSize = *prop.value().try_cast<float>();
float min = 0.f;
if (auto prop = field.prop(HashedFieldPropName::FloatMin))
min = *prop.value().try_cast<float>();
float max = 0.f;
if (auto prop = field.prop(HashedFieldPropName::FloatMax))
max = *prop.value().try_cast<float>();
auto propDisplayName = field.prop(HashedName::DisplayName);
const char* displayName = *propDisplayName.value().try_cast<const char*>();
if (displayName != nullptr)
{
ImGui::Text(displayName);
ImGui::TableNextColumn();
auto fieldVal = field.get(component);
float* floatPtr = fieldVal.try_cast<float>();
if (floatPtr != nullptr)
{
float floatProxy = *floatPtr;
const std::string controlId = std::string("##") + displayName;
if (ImGui::DragFloat(controlId.c_str(), &floatProxy, stepSize, min, max))
{
field.set(component, floatProxy);
Engine::GetProject()->IsDirty = true;
}
}
else
{
ImGui::Text("ERR");
}
}
}
void EditorSelectionPanel::DrawFieldTypeBool(entt::meta_data& field, entt::meta_any& component)
{
auto prop = field.prop(HashedName::DisplayName);
auto propVal = prop.value();
const char* displayName = *propVal.try_cast<const char*>();
if (displayName != nullptr)
{
ImGui::Text(displayName);
ImGui::TableNextColumn();
auto fieldVal = field.get(component);
bool* boolPtr = fieldVal.try_cast<bool>();
if (boolPtr != nullptr)
{
bool boolProxy = *boolPtr;
std::string controlId = std::string("##") + displayName;
if (ImGui::Checkbox(controlId.c_str(), &boolProxy))
{
field.set(component, boolProxy);
Engine::GetProject()->IsDirty = true;
}
}
else
{
ImGui::Text("ERR");
}
}
}
void EditorSelectionPanel::DrawFieldTypeVector3(entt::meta_data& field, entt::meta_any& component)
{
auto prop = field.prop(HashedName::DisplayName);
auto propVal = prop.value();
const char* displayName = *propVal.try_cast<const char*>();
if (displayName != nullptr)
{
ImGui::Text(displayName);
ImGui::TableNextColumn();
auto fieldVal = field.get(component);
Vector3* vec3Ptr = fieldVal.try_cast<Vector3>();
std::string controlId = std::string("##") + displayName;
ImGui::PushID(controlId.c_str());
if (ImGuiHelper::DrawVec3(controlId, vec3Ptr, 0.5f, 100.0, 0.01f))
{
field.set(component, *vec3Ptr);
Engine::GetProject()->IsDirty = true;
}
ImGui::PopID();
}
}
void EditorSelectionPanel::DrawFieldTypeVector2(entt::meta_data& field, entt::meta_any& component)
{
auto prop = field.prop(HashedName::DisplayName);
auto propVal = prop.value();
const char* displayName = *propVal.try_cast<const char*>();
if (displayName != nullptr)
{
ImGui::Text(displayName);
ImGui::TableNextColumn();
auto fieldVal = field.get(component);
Vector2* vec2Ptr = fieldVal.try_cast<Vector2>();
std::string controlId = std::string("##") + displayName;
ImGui::PushID(controlId.c_str());
if (ImGuiHelper::DrawVec2(controlId, vec2Ptr, 0.5f, 100.0, 0.01f))
{
field.set(component, *vec2Ptr);
Engine::GetProject()->IsDirty = true;
}
ImGui::PopID();
}
}
void EditorSelectionPanel::DrawFieldTypeString(entt::meta_data& field, entt::meta_any& component)
{
auto prop = field.prop(HashedName::DisplayName);
auto propVal = prop.value();
const char* displayName = *propVal.try_cast<const char*>();
if (displayName != nullptr)
{
ImGui::Text(displayName);
ImGui::TableNextColumn();
auto fieldVal = field.get(component);
std::string* fieldValPtr = fieldVal.try_cast<std::string>();
if (fieldValPtr != nullptr)
{
std::string fieldValProxy = *fieldValPtr;
std::string controlId = std::string("##") + displayName;
ImGui::InputText(controlId.c_str(), &fieldValProxy);
if (fieldValProxy != fieldVal)
{
Engine::GetProject()->IsDirty = true;
}
}
else
{
ImGui::Text("ERR");
}
}
}
void EditorSelectionPanel::DrawFieldTypeResourceFile(entt::meta_data& field, entt::meta_any& component)
{
const char* resourceRestrictedType = nullptr;
if (auto prop = field.prop(HashedFieldPropName::ResourceFileType))
resourceRestrictedType = *prop.value().try_cast<const char*>();
auto propDisplayName = field.prop(HashedName::DisplayName);
const char* displayName = *propDisplayName.value().try_cast<const char*>();
if (displayName != nullptr)
{
ImGui::Text(displayName);
ImGui::TableNextColumn();
auto fieldVal = field.get(component);
auto fieldValPtr = fieldVal.try_cast<ResourceFile>();
if (fieldValPtr != nullptr)
{
ImGui::SetNextItemAllowOverlap();
auto fieldValProxy = *fieldValPtr;
std::string filePath = fieldValProxy.file == nullptr ? "" : fieldValProxy.file->GetRelativePath();
std::string controlName = filePath + std::string("##") + displayName;
ImGui::Button(controlName.c_str(), ImVec2(ImGui::GetContentRegionAvail().x, 0));
if (ImGui::BeginDragDropTarget())
{
if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload(resourceRestrictedType))
{
const char* payloadFilePath = static_cast<char*>(payload->Data);
const std::string fullPath = std::string(payloadFilePath, 256);
const Ref<Nuake::File> file = FileSystem::GetFile(FileSystem::AbsoluteToRelative(fullPath));
field.set(component, ResourceFile{ file });
Engine::GetProject()->IsDirty = true;
}
ImGui::EndDragDropTarget();
}
ImGui::SameLine();
bool showShortcutBtn = !filePath.empty();
const int shortcutBtnWidth = 30;
ImGui::SetCursorPosX(ImGui::GetCursorPosX() - shortcutBtnWidth - ImGui::GetStyle().ItemSpacing.x);
if(ImGui::Button(">", ImVec2(shortcutBtnWidth, 0)))
{
if (FileSystem::FileExists(filePath))
{
Ref<Nuake::File> file = FileSystem::GetFile(filePath);
if (file->GetFileType() == FileType::Map)
{
OS::OpenTrenchbroomMap(file->GetAbsolutePath());
}
else
{
*selection = EditorSelection(FileSystem::GetFile(filePath));
}
}
}
}
else
{
ImGui::Text("ERR");
}
}
}
void EditorSelectionPanel::DrawFieldTypeDynamicItemList(entt::meta_data& field, entt::meta_any& component)
{
auto propDisplayName = field.prop(HashedName::DisplayName);
const char* displayName = *propDisplayName.value().try_cast<const char*>();
if (displayName != nullptr)
{
ImGui::Text(displayName);
ImGui::TableNextColumn();
auto fieldVal = field.get(component);
auto fieldValPtr = fieldVal.try_cast<DynamicItemList>();
if (fieldValPtr == nullptr)
{
ImGui::Text("ERR");
}
const auto& items = fieldValPtr->items;
const int index = fieldValPtr->index;
// Check first to see if we are within the bounds
std::string selectedStr = "";
if (index >= 0 || index < items.size())
{
selectedStr = items[index];
}
std::string controlName = std::string("##") + displayName;
if (ImGui::BeginCombo(controlName.c_str(), selectedStr.c_str()))
{
for (int i = 0; i < items.size(); i++)
{
bool isSelected = (index == i);
std::string name = items[i];
if (name.empty())
{
name = "Empty";
}
if (ImGui::Selectable(name.c_str(), isSelected))
{
field.set(component, i);
}
if (isSelected)
{
ImGui::SetItemDefaultFocus();
}
}
ImGui::EndCombo();
}
}
}