Files
Nuake-custom/Nuake/src/Scripting/Modules/EntityModule.h
Antoine Pilote 0c6ed48bbd Major cleanup.
Moved to namespace
Cleanup includes
2021-07-11 18:56:44 -04:00

39 lines
731 B
C++

#pragma once
#include "wren.h"
#include <string>
#include <src/Core/Logger.h>
#include "ScriptModule.h"
#include <iostream>
#include <wren.h>
namespace Nuake
{
namespace ScriptAPI
{
class EngineModule : public ScriptModule
{
std::string ModuleName = "Engine";
std::string WrenAPI = "class Engine { \n"
"foreign static Log(msg) \n"
"}"
"";
std::string GetModuleName() override
{
return "Engine";
}
void RegisterModule(WrenVM* vm) override
{
RegisterMethod("Log(_)", (void*)Log);
WrenInterpretResult result = wrenInterpret(vm, "main", WrenAPI.c_str());
}
static void Log(WrenVM* vm)
{
std::string msg = wrenGetSlotString(vm, 1);
Logger::Log(msg);
}
};
}
}