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bf8557310e170226499fbc938fb58af859c120a8
Nuake-custom/Nuake/src/Scripting/NetModules
History
Antoine Pilote bf8557310e Fixed Input IsKeyPressed system, F6 to pause the game while running, F6 to start/stop
2024-04-27 15:17:58 -04:00
..
EngineNetAPI.cpp
upgraded imgui - Better scene hierarchy UI
2024-04-02 19:25:26 -04:00
EngineNetAPI.h
C# Entity Scrips now working(OnInit, update, destroy) [ Broke reloading]
2023-10-16 00:21:28 -04:00
InputNetAPI.cpp
Fixed Input IsKeyPressed system, F6 to pause the game while running, F6 to start/stop
2024-04-27 15:17:58 -04:00
InputNetAPI.h
Added various method to the .Net API
2023-10-16 23:41:22 -04:00
NetAPIModule.h
Added relative path entity fetching
2024-04-20 12:50:16 -04:00
SceneNetAPI.cpp
Added prefab instancing through C# and support for mid-game rigidbody and skeletal animation
2024-04-23 23:22:19 -04:00
SceneNetAPI.h
Added various method to the .Net API
2023-10-16 23:41:22 -04:00
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