74 lines
1.6 KiB
C++
74 lines
1.6 KiB
C++
#include "ScriptingSystem.h"
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#include <src/Scene/Components/WrenScriptComponent.h>
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#include "src/Scene/Scene.h"
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ScriptingSystem::ScriptingSystem(Scene* scene)
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{
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m_Scene = scene;
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}
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bool ScriptingSystem::Init()
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{
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ScriptingEngine::Init();
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auto entities = m_Scene->m_Registry.view<WrenScriptComponent>();
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for (auto e : entities)
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{
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WrenScriptComponent& wren = entities.get<WrenScriptComponent>(e);
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if (wren.Script != "" && wren.Class != "")
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{
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wren.WrenScript = CreateRef<WrenScript>(wren.Script, wren.Class, true);
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if (!wren.WrenScript->CompiledSuccesfully)
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return false;
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}
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if (wren.WrenScript != nullptr)
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{
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wren.WrenScript->SetScriptableEntityID((int)e);
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wren.WrenScript->CallInit();
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}
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}
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return true;
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}
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void ScriptingSystem::Update(Timestep ts)
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{
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auto entities = m_Scene->m_Registry.view<WrenScriptComponent>();
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for (auto& e : entities)
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{
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WrenScriptComponent& wren = entities.get<WrenScriptComponent>(e);
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if (wren.WrenScript != nullptr)
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wren.WrenScript->CallUpdate(ts);
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}
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}
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void ScriptingSystem::FixedUpdate(Timestep ts)
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{
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auto entities = m_Scene->m_Registry.view<WrenScriptComponent>();
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for (auto& e : entities)
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{
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WrenScriptComponent& wren = entities.get<WrenScriptComponent>(e);
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if (wren.WrenScript != nullptr)
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wren.WrenScript->CallFixedUpdate(ts);
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}
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}
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void ScriptingSystem::Exit()
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{
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auto entities = m_Scene->m_Registry.view<WrenScriptComponent>();
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for (auto& e : entities)
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{
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WrenScriptComponent& wren = entities.get<WrenScriptComponent>(e);
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if (wren.WrenScript != nullptr)
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wren.WrenScript->CallExit();
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}
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ScriptingEngine::Close();
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} |