Files
Nuake-custom/Nuake/src/Scene/Components/TriggerZone.h
2024-09-04 00:30:35 -04:00

27 lines
301 B
C++

#pragma once
#include <vector>
namespace Nuake
{
class TriggerZone
{
public:
std::string target = "";
std::vector<Entity> Targets;
bool Enabled = true;
TriggerZone()
{
Targets = std::vector<Entity>();
}
std::vector<Entity> GetTargets()
{
return Targets;
}
};
}