Files
Nuake-custom/Nuake/src/Scene/Systems/ParticleSystem.h
2023-08-02 14:17:33 -04:00

22 lines
391 B
C++

#pragma once
#include <src/Scene/Systems/System.h>
#include <src/Core/Maths.h>
#include <random>
namespace Nuake
{
class ParticleSystem : public System
{
public:
ParticleSystem(Scene* scene);
bool Init() override;
void Update(Timestep ts) override;
void Draw() override {}
void EditorUpdate() override;
void FixedUpdate(Timestep ts) override;
void Exit() override;
};
}