Logo
Explore Help
Sign In
celisej567/Nuake-custom
1
0
Fork 0
You've already forked Nuake-custom
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
9b9f5d111d464753c611b239630ccdcf5829fd87
Nuake-custom/Nuake/src/Scripting
History
Antoine Pilote 9b9f5d111d Partial Entity Exposed field implementation
2024-08-13 23:54:51 -04:00
..
Modules
Fixed Input IsKeyPressed system, F6 to pause the game while running, F6 to start/stop
2024-04-27 15:17:58 -04:00
NetModules
Now returns object physics layer in shape cast result
2024-08-10 18:39:28 -04:00
ScriptingEngine.cpp
C# Entity Scrips now working(OnInit, update, destroy) [ Broke reloading]
2023-10-16 00:21:28 -04:00
ScriptingEngine.h
Code cleanup scripting
2023-07-10 13:50:42 -04:00
ScriptingEngineNet.cpp
Partial Entity Exposed field implementation
2024-08-13 23:54:51 -04:00
ScriptingEngineNet.h
Partial Entity Exposed field implementation
2024-08-13 23:54:51 -04:00
WrenScript.cpp
Upgraded to C++ 20 & better audio voice management
2023-09-23 00:37:42 -04:00
WrenScript.h
Code style
2023-08-14 09:14:47 -04:00
Powered by Gitea Version: 1.24.4 Page: 1302ms Template: 194ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API