Files
Nuake-custom/Nuake/src/Scripting/ScriptingEngine.h

42 lines
1.1 KiB
C++

#pragma once
#include <string>
#include <vector>
#include <map>
#include <string>
#include "src/Core/Core.h"
#include "src/Vendors/wren/src/include/wren.hpp"
#include <src/Core/Timestep.h>
class WrenScript;
class ScriptModule;
class ScriptingEngine
{
private:
static WrenVM* m_WrenVM;
static std::vector<std::string> m_LoadedScripts;
static std::map<std::string, Ref<WrenScript>> m_Scripts;
static std::map<std::string, Ref<ScriptModule>> Modules;
public:
static Ref<WrenScript> RegisterScript(const std::string& path, const std::string& mod);
static bool IsScriptImported(const std::string& path);
static void ImportScript(const std::string& path);
static void RegisterModule(Ref<ScriptModule> module);
static void InitScript(Ref<WrenScript> script);
static void UpdateScript(Ref<WrenScript> script, Timestep timestep);
static void ExitScript(Ref<WrenScript> script);
static void Init();
static void RunCode(const std::string& code);
static void Close();
static WrenForeignMethodFn bindForeignMethod(
WrenVM* vm,
const char* module,
const char* className,
bool isStatic,
const char* signature);
static WrenVM* GetWrenVM();
};