Files
Nuake-custom/Editor/src/FileSystemUI.h
2021-06-28 17:24:52 -04:00

24 lines
526 B
C++

#pragma once
#include <src/Core/FileSystem.h>
#include <src/Scene/Entities/Entity.h>
class FileSystemUI
{
private:
public:
Ref<Directory> m_CurrentDirectory;
FileSystemUI() {
m_CurrentDirectory = FileSystem::RootDirectory;
}
void Draw();
void DrawDirectoryContent();
void DrawFiletree();
void EditorInterfaceDrawFiletree(Ref<Directory> dir);
void DrawDirectory(Ref<Directory> directory);
bool EntityContainsItself(Entity source, Entity target);
void DrawFile(Ref<File> file);
void DrawDirectoryExplorer();
};