35 lines
667 B
C++
35 lines
667 B
C++
#pragma once
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#include "src/Core/OS.h"
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#include "src/Resource/Serializable.h"
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namespace Nuake {
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class NameComponent
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{
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public:
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int ID;
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std::string Name = "Entity";
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bool IsPrefab = false;
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json Serialize()
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{
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BEGIN_SERIALIZE();
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SERIALIZE_VAL(Name);
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SERIALIZE_VAL(ID);
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END_SERIALIZE();
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}
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bool Deserialize(const std::string& str)
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{
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BEGIN_DESERIALIZE();
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Name = j["Name"];
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if (j.contains("ID"))
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ID = j["ID"];
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else
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ID = OS::GetTime();
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return true;
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}
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};
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}
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