Files
Nuake-custom/Nuake/src/Scene/SceneManager.h
Antoine Pilote dc3c993962 Refactor pass #3
2024-09-04 00:33:05 -04:00

28 lines
471 B
C++

#pragma once
#include "src/Core/Core.h"
#include "src/Resource/UUID.h"
namespace Nuake
{
class File;
class Scene;
class SceneManager
{
public:
static SceneManager& Get();
SceneManager() = default;
~SceneManager() = default;
bool IsSceneLoaded(const UUID& uuid) const;
Ref<Scene> GetScene(const UUID& uuid) const;
Ref<Scene> SetCurrentScene(Ref<File> file);
void UnloadScene(const UUID& uuid);
private:
std::map<UUID, Ref<Scene>> scenes;
};
}