36 lines
990 B
C++
36 lines
990 B
C++
#pragma once
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#include "imgui/imgui.h"
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class AudioWindow
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{
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public:
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AudioWindow() = default;
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~AudioWindow() = default;
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float dummyVolume = 1.0f;
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void Draw()
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{
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//constexpr int numBus = 6;
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//if(ImGui::Begin("Audio mixer"))
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//{
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// for (int i = 0; i < numBus; i++)
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// {
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// const std::string busName = "Bus " + std::to_string(i);
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// //ImGui::BeginTable(busName.c_str(), 1, 0, ImVec2(300, ImGui::GetContentRegionAvail().y));
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// //
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// //ImGui::TableSetupColumn(busName.c_str(), 0, 1.0f);
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// //ImGui::TableNextColumn ();
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// //ImGui::TableHeader(busName.c_str());
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// //ImGui::TableNextColumn();
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// //
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// //const float height = ImGui::GetContentRegionAvail().y - 50;
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// //const std::string id = "##Volume" + std::to_string(i);
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// //ImGui::VSliderFloat(id.c_str(), ImVec2(50, height), &dummyVolume, -60.0f, 6.0f, "%.3dB", ImGuiSliderFlags_Logarithmic);
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// //ImGui::TableNextColumn();
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// //ImGui::EndTable();
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// }
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//}
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//ImGui::End();
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}
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}; |