16 lines
366 B
C
16 lines
366 B
C
#pragma once
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#include <glm\ext\vector_float4.hpp>
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#include <glm\ext\vector_float3.hpp>
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#include <src/Vendors/glm/ext/vector_float2.hpp>
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#include <src/Vendors/glm/ext/matrix_float4x4.hpp>
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#include <glm\ext\matrix_transform.hpp>
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using Vector3 = glm::vec3;
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using Vector2 = glm::vec2;
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using Vector4 = glm::vec4;
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using Color = glm::vec4;
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using Matrix4 = glm::mat4;
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