18 lines
388 B
C++
18 lines
388 B
C++
#pragma once
|
|
#include <glm\ext\vector_float4.hpp>
|
|
#include <glm\ext\vector_float3.hpp>
|
|
#include <glm\ext\matrix_transform.hpp>
|
|
#include <src/Vendors/glm/ext/vector_float2.hpp>
|
|
#include <src/Vendors/glm/ext/matrix_float4x4.hpp>
|
|
|
|
|
|
|
|
namespace Nuake
|
|
{
|
|
using Vector3 = glm::vec3;
|
|
using Vector2 = glm::vec2;
|
|
using Vector4 = glm::vec4;
|
|
using Color = glm::vec4;
|
|
using Matrix4 = glm::mat4;
|
|
}
|