#include "BoxCollider.h" #include "src/Resource/Serializable.h" namespace Nuake { json BoxColliderComponent::Serialize() { BEGIN_SERIALIZE(); j["IsTrigger"] = IsTrigger; SERIALIZE_VEC3(Size); END_SERIALIZE(); } bool BoxColliderComponent::Deserialize(const std::string& str) { BEGIN_DESERIALIZE(); this->IsTrigger = j["IsTrigger"]; this->Size = Vector3(j["Size"]["x"], j["Size"]["y"], j["Size"]["z"]); return true; } }