52 Commits

Author SHA1 Message Date
Antoine Pilote
85b41e9ea0 Added C# -> Trenchbrom entity definition with reflection system 2024-08-30 21:44:08 -04:00
Antoine Pilote
9a30925b34 Started editor .Net context for undo/redo system 2024-08-25 22:42:07 -04:00
Antoine Pilote
03231e6bf7 Added Various project settings
UI, Rendering, Viewport, Physics, Audio settings
2024-08-21 18:05:28 -04:00
Antoine Pilote
daa640cc7c First pass fixing compilation warnings 2024-08-15 12:45:42 -04:00
Antoine Pilote
0e8484f36d Added SetFullScreen and Maximize function to Window 2024-08-07 12:44:20 -04:00
Antoine Pilote
755ef9c6e0 Various fixes 2024-08-05 23:29:28 -04:00
Antoine Pilote
7b48319ff5 Added Recast&Detour implementation
- Implemented debug renderer of navigation meshes
- Can now generate navigation meshes from .map files
2024-07-11 04:54:57 -04:00
Antoine Pilote
5216daed48 Added back tonemapping 2024-04-28 18:17:09 -04:00
Antoine Pilote
2e19fabdef Game state switching now uses commands 2024-04-28 01:09:55 -04:00
Antoine Pilote
9efa3892aa Fixed broken transforms after play mode 2024-04-27 20:46:38 -04:00
Antoine Pilote
bf8557310e Fixed Input IsKeyPressed system, F6 to pause the game while running, F6 to start/stop 2024-04-27 15:17:58 -04:00
Antoine Pilote
4e8824bc1d Added ability to pause the game, automatically goes into the editor camera 2024-04-27 14:34:02 -04:00
Antoine Pilote
1fa0fd635f Made selection outline during play mode impossible and made outline outside of selected game object 2024-03-16 11:26:32 -04:00
Antoine Pilote
9d87236662 Moved physics and application outside of core 2023-10-15 14:58:12 -04:00
Antoine Pilote
868d019c35 Added Coral + minor fixes 2023-10-12 22:44:13 -04:00
Antoine Pilote
1aae2e3ea7 Conditional branch for linux 2023-09-27 23:37:31 -04:00
Antoine Pilote
f24231d0e8 Fixed minor stepping issue 2023-08-09 09:59:15 -04:00
Antoine Pilote
eecfd3c375 Added very basic particle system and rendering 2023-08-02 14:17:33 -04:00
Antoine Pilote
dcb203a9e9 Merge pull request #40 from antopilo/feature/logger-rework
Rework logger
2023-07-21 22:41:19 -04:00
Antoine Pilote
6efa361a53 Reset last frame timer when entering playmode 2023-07-21 22:35:06 -04:00
Antoine Pilote
e4119c0d15 Rework logger 2023-07-21 22:25:17 -04:00
émeryc
43d1e07aba PR Review comments 2023-07-12 22:10:23 -04:00
émeryc
12e7cb0625 Open Folder in File Explorer 2023-07-12 21:41:09 -04:00
Antoine Pilote
cddc9f6c21 Cleanup Engine.h and made IsPlayMode a method 2023-07-10 13:22:03 -04:00
Antoine Pilote
90968ee7ba Fixed fixed update stuttering 2023-07-06 23:11:58 -04:00
Antoine Pilote
1532724a5d Started work on audio manager
Implemented soloud
2023-04-02 22:35:40 -04:00
Antoine Pilote
d1b2e2379f Started character controller implementation 2023-04-02 18:36:17 -04:00
Antoine Pilote
a02c4bd114 Physics improvement 2023-04-02 13:56:58 -04:00
antopilo
a777f37830 Improved editor camera support 2023-03-06 12:13:06 -05:00
Antoine Pilote
b1edeb387f Fixed scripting engine crash and improved transformation system 2023-03-05 18:19:41 -05:00
antopilo
8195d6879b Clean up code 2023-03-03 15:16:27 -05:00
Antoine Pilote
344e2fb0c8 Added Camera component panel 2023-03-01 22:03:12 -05:00
antopilo
b273a2fb8a Added Screen space reflections and Editor UI refactoring 2022-01-31 13:54:58 -05:00
antopilo
a71bfcbe75 Huge rework of editor and other changes. 2022-01-09 16:44:20 -05:00
antopilo
4d1e134eaa refactoring scene rendering 2021-09-20 06:49:45 -04:00
antopilo
99ea3a906c Fixed framebuffer resizing and transform rotation matrix 2021-09-04 01:41:47 -04:00
antopilo
fb9751641f Various fixes:
- removal of entity crash
- play mode corrupt scene graph
- Added dither effect on selected entity
2021-08-30 21:46:19 -04:00
Antoine Pilote
4b34782452 UI added hover styling and code cleanup 2021-07-25 15:08:36 -04:00
Antoine Pilote
38ceae6fa9 Rendering refactoring 2021-07-12 20:17:16 -04:00
Antoine Pilote
0c6ed48bbd Major cleanup.
Moved to namespace
Cleanup includes
2021-07-11 18:56:44 -04:00
Antoine Pilote
b384154eb4 Added error handling in wren. Game while abort lauching and print error in logger 2021-07-03 18:31:32 -04:00
Antoine Pilote
14190508cf Working FGD export
Added trenchbroom path settings
Saving Entity definition file,.
2021-07-01 22:56:43 -04:00
Antoine Pilote
c7dc3cc476 Trenchbroom parser work with entities
Fixed lighting
Fixed global position system
Fixed child deletion system.
editor work for custom entities registration
2021-06-23 17:37:54 -04:00
Antoine Pilote
1740a5707f CSM Shadows 2021-06-20 23:08:45 -04:00
Antoine Pilote
5b56e2ff9a Character controller working better
Moved ECS systems to separate folders
better raycast normal result
2021-06-18 16:44:54 -04:00
Antoine Pilote
cdfee1981c Various improvements:
Framebuffer resize queued to next frame to fix flickering
Wren VM init moved to on play event
Added new Wren modules
Added missing components to the editor
Changed how the wren scripts gets initialized
2021-06-12 13:01:07 -04:00
Antoine Pilote
19db72aa22 Added Wren scripting with module system 📚
Added Input pressed, released system
Added interface button support with wren onclick callback
2021-06-09 22:15:53 -04:00
Antoine Pilote
3843a3fe2d New UI framework stuff + lua 2021-05-25 21:38:22 -04:00
Antoine Pilote
1f1047d23b Fixed some lighting bug + serialization progress 2021-05-24 19:23:34 -04:00
Antoine Pilote
e14a2f18d9 Serialization project and scene 2021-05-19 21:16:30 -04:00