Antoine Pilote
9f60963102
Progress towards mental freedom
2023-07-13 23:31:07 -04:00
Antoine Pilote
13fb6be430
Calculate Forward and Right vector fixed gizmo stutter
2023-07-13 17:26:14 -04:00
Antoine Pilote
8a8db47f6c
Added lookat
2023-07-12 16:10:20 -04:00
Antoine Pilote
a466065ac6
Progress towards finding transform corruption when drawing after loading scene
2023-07-12 01:21:47 -04:00
Antoine Pilote
0808f453b8
Fixed tabs
2023-07-09 21:30:51 -04:00
Antoine Pilote
88cda9aaa0
Added input enum for Wren and CPP
2023-07-09 21:29:54 -04:00
antopilo
32ba9e23d4
Updated readme
2023-07-08 20:11:31 -04:00
Antoine Pilote
431dd26a61
Added lerp to math scripting module
2023-07-07 01:33:27 -04:00
Antoine Pilote
57bce04d23
Added mouse picking for selecting entities
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- Added entity id uniform to the gbuffer
- Added entity id to RenderList
- Added selecting when clicking on an entity
2023-07-06 18:50:29 -04:00
Antoine Pilote
e632c4b8d3
Added render target to gbuffer
2023-07-06 18:10:01 -04:00
Antoine Pilote
9b973784c1
Improved volumetric performance
2023-07-05 09:57:09 -04:00
Antoine Pilote
c2b80eb2f9
Fixed rendering error when disabling volumetric
2023-07-04 12:41:35 -04:00
Antoine Pilote
0d108bc44a
Character controller now moving! 🏃♂️
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- Added character controller transform syncing Jolt -> Scene
- Physic system code cleanup
- Fixed crash with WrenScript loading
- Fixed Normalize() returning NaN vector when lenght is 0
2023-07-04 03:09:52 -04:00
Antoine Pilote
c56a655be4
Improved Volumetric
2023-07-02 16:56:11 -04:00
Antoine Pilote
fca6b2f651
Various coding style improvements
2023-07-02 16:35:16 -04:00
Antoine Pilote
abc93cf799
Improved SSAO
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Fixed distance check
Improved Halo artefacts
Better default values
2023-07-02 16:32:53 -04:00
Antoine Pilote
9d6679d3a4
Added missing resource files
2023-04-08 11:15:49 -04:00
Antoine Pilote
0ba492a872
Added icons and fixed audio manger crash
2023-04-04 01:39:23 -04:00
antopilo
41f6d02de1
Added sphere gizmo
2023-03-15 22:10:54 -04:00
antopilo
e78edb7052
Improved SSAO
2023-03-13 22:18:00 -04:00
Antoine Pilote
47985f507a
Added SSAO
2023-03-05 13:00:12 -05:00
Antoine Pilote
abd5ac2dc8
Fixed volumetric Post FX
2023-03-04 17:44:59 -05:00
antopilo
8195d6879b
Clean up code
2023-03-03 15:16:27 -05:00
a.pilote
b41f00c020
Added light and camera gizmo.
2022-07-17 17:26:40 -04:00
antopilo
b273a2fb8a
Added Screen space reflections and Editor UI refactoring
2022-01-31 13:54:58 -05:00
antopilo
e216686272
Improved procedural sky rendering and settings panel.
2022-01-10 15:16:22 -05:00
antopilo
a71bfcbe75
Huge rework of editor and other changes.
2022-01-09 16:44:20 -05:00
antopilo
55ae840678
UI editor work
2021-09-26 22:56:25 -04:00
antopilo
4d1e134eaa
refactoring scene rendering
2021-09-20 06:49:45 -04:00
antopilo
c02c3946b7
Added bloom post process
2021-09-15 21:18:44 -04:00
antopilo
a047032f86
Maths functions scripting api
2021-09-13 06:47:05 -04:00
antopilo
61e54c5a46
GLTF 2.0 support, Updated Scripting, Fixed point light shadowing, Added editor focus camera
2021-09-06 22:28:54 -04:00
antopilo
a6823ba2fa
Transform system overhaul
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Fixed child rotations
Added editor overhauls
2021-09-05 16:43:38 -04:00
antopilo
99ea3a906c
Fixed framebuffer resizing and transform rotation matrix
2021-09-04 01:41:47 -04:00
antopilo
c3d3e20ab4
Fixed shading in deferred.
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Added sky in deferred.
Started render buffer abstraction
2021-09-01 22:31:45 -04:00
antopilo
54a138c044
Added GBuffer
2021-08-31 23:27:19 -04:00
antopilo
1b916993e0
Added move to dither
2021-08-31 19:10:15 -04:00
antopilo
fb9751641f
Various fixes:
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- removal of entity crash
- play mode corrupt scene graph
- Added dither effect on selected entity
2021-08-30 21:46:19 -04:00
Antoine Pilote
4b34782452
UI added hover styling and code cleanup
2021-07-25 15:08:36 -04:00
Antoine Pilote
93e58db870
UI work
2021-07-19 00:09:00 -04:00
Antoine Pilote
c3c995bc5f
UI text alignment work
2021-07-15 16:03:39 -04:00
Antoine Pilote
8ecab5c3ad
Frustum culling progress
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Unlit materials
Renderer cleanup
2021-07-14 22:10:05 -04:00
Antoine Pilote
2b88ee09e3
Quake maps geometry batching
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Rendering Optimization
2021-07-13 22:23:19 -04:00
Antoine Pilote
38ceae6fa9
Rendering refactoring
2021-07-12 20:17:16 -04:00
Antoine Pilote
0c6ed48bbd
Major cleanup.
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Moved to namespace
Cleanup includes
2021-07-11 18:56:44 -04:00
Antoine Pilote
2c2612be7b
Transparent
2021-07-11 14:32:01 -04:00
Antoine Pilote
81db910e7f
Added editor Gizmos, and shader manager
2021-07-10 19:27:13 -04:00
Antoine Pilote
78d02a5859
Fixed volumetric fog, added transform system
2021-07-03 20:52:29 -04:00
Antoine Pilote
f5bcb12f61
Added nuake wren modules path detection, removed project stuff
2021-07-03 16:00:13 -04:00
Antoine Pilote
2fff0594b0
Added stepsmoothign for demo character controller
2021-07-03 11:08:37 -04:00