Commit Graph

20 Commits

Author SHA1 Message Date
antopilo
37fd764248 Switched to bool in shader while sending ints! 2025-01-12 22:34:25 -05:00
antopilo
28e902b176 moved all descriptor to GPU resource + fixed all validation errors 2025-01-12 20:24:31 -05:00
antopilo
e203ac5bd8 Started working towards supporting all the splits 2025-01-12 00:02:56 -05:00
antopilo
72440a362d Fixed camera view array 2025-01-10 23:36:25 -05:00
antopilo
d419d6019f Bindless Camera views 2025-01-10 21:12:59 -05:00
antopilo
5a0686bd17 Now PBR directional 2025-01-09 22:40:16 -05:00
antopilo
194b81e114 PBR Directional light working 2025-01-09 19:37:55 -05:00
antopilo
a197ab62a6 Started shading pass 2025-01-09 19:08:04 -05:00
antopilo
3d5ad2e131 Fixed normal TBN matrix 2025-01-04 21:39:46 -05:00
antopilo
f3486bc316 Now passing material index + buffer 2025-01-04 20:33:29 -05:00
antopilo
3f6de89262 Now rendering to multiple render target 2025-01-04 18:51:11 -05:00
antopilo
c67b9f18e5 Now renders albedo 2025-01-04 15:13:04 -05:00
antopilo
90c6652074 Now rendering scene models at correct positions + reverse-z 2025-01-03 23:35:05 -05:00
antopilo
1164bd4b0f Cleaned up pipeline builder code 2024-12-25 17:47:06 -05:00
antopilo
519d54df9b update 2024-12-22 11:59:40 -05:00
antopilo
4897c8fb2c Added 3D camera perspective 2024-12-21 15:11:19 -05:00
antopilo
002795d29d Started camera buffer 2024-12-21 11:51:30 -05:00
antopilo
24c41f778e Now drawing quad with vertex pulling 2024-12-21 11:02:38 -05:00
antopilo
dfc5b6fa69 Now using vertex pulling with mesh buffers 2024-12-08 00:30:33 -05:00
antopilo
29130dde7f Triangle in render texture 2024-12-07 21:48:59 -05:00