Commit Graph

397 Commits

Author SHA1 Message Date
Antoine Pilote
c01d6e960c Turned on snapping by default + fixed opening scene from filebrowser 2024-08-27 22:54:28 -04:00
Antoine Pilote
946cf31340 Added tooltips to overlay controls + snapping control 2024-08-27 22:54:05 -04:00
Antoine Pilote
ddeafd7bfa Added snapping 2024-08-27 14:07:04 -04:00
Antoine Pilote
64ef0b7f94 Moved translation operation to overlay 2024-08-27 13:39:33 -04:00
Antoine Pilote
ae3bd31dc5 Allowing editing of angles through the inspector 2024-08-27 13:24:05 -04:00
Antoine Pilote
9a30925b34 Started editor .Net context for undo/redo system 2024-08-25 22:42:07 -04:00
Antoine Pilote
03231e6bf7 Added Various project settings
UI, Rendering, Viewport, Physics, Audio settings
2024-08-21 18:05:28 -04:00
Antoine Pilote
26c57d9ad5 Fixed compilation error 2024-08-17 12:32:34 -04:00
Antoine Pilote
2047b3f150 Added basic project property UI 2024-08-17 12:08:37 -04:00
Antoine Pilote
a09a826732 Made line fully opaque 2024-08-17 12:08:20 -04:00
Antoine Pilote
5b53585515 Can now delete entity pressing delete 2024-08-16 18:07:00 -04:00
Antoine Pilote
5613c2ecea Deleted old gizmo classes and dynamic sizes for gizmo in viewport 2024-08-16 17:59:29 -04:00
Antoine Pilote
27488ae5bf Can now rename entities pressing f2 or double clicking and selecting an entity should unfold the tree 2024-08-16 17:59:06 -04:00
Antoine Pilote
9c2a6f9019 Now displaying compilation errors in logger with status bar 2024-08-16 17:58:06 -04:00
Antoine Pilote
c996b9b114 Outline renderer can now depth test 2024-08-16 17:57:10 -04:00
Antoine Pilote
1685921a5a Removed audio emitter component settings displaying twice 2024-08-15 23:37:14 -04:00
Antoine Pilote
123149ebc2 Can no longer select folders 2024-08-15 22:58:22 -04:00
Antoine Pilote
3c5990fd07 Added file content preview for csharp files 2024-08-15 22:58:13 -04:00
Antoine Pilote
4f7dd45328 Added different gizmos for different light types 2024-08-15 22:57:52 -04:00
Antoine Pilote
58a179be4f Added new Prefab C# type 2024-08-15 22:24:26 -04:00
Antoine Pilote
04926476d7 Added Exposed var reset button 2024-08-15 19:44:17 -04:00
Antoine Pilote
901ebcf902 Added bool operator and isvalid function to .Net API 2024-08-15 19:18:26 -04:00
Antoine Pilote
daa640cc7c First pass fixing compilation warnings 2024-08-15 12:45:42 -04:00
Antoine Pilote
98f490e4e1 Now grabbing output for subprocess. Only first lines for now 2024-08-14 20:51:40 -04:00
Antoine Pilote
1eb81041fb Added clear logs button + showing exception in status bar 2024-08-14 20:29:50 -04:00
Antoine Pilote
0de9c216c5 Removed all dead code 2024-08-14 19:21:17 -04:00
Antoine Pilote
e5616f98a4 Removed unused dependencies 2024-08-14 18:55:29 -04:00
Antoine Pilote
d01b21875c Updated default editor layout 2024-08-14 18:25:02 -04:00
Antoine Pilote
9b9f5d111d Partial Entity Exposed field implementation 2024-08-13 23:54:51 -04:00
Antoine Pilote
318b646d61 Added support for vec2 and vec3 2024-08-13 22:03:16 -04:00
Antoine Pilote
44cb6f7325 Added double, bool string 2024-08-13 21:42:20 -04:00
Antoine Pilote
9733e9651a Added basic C# field reflection in editor 2024-08-13 21:12:11 -04:00
Antoine Pilote
01a7db2132 Made max amount of thumbnail generated per frame for performance 2024-08-13 00:34:10 -04:00
Antoine Pilote
24cd93c342 Fixed shadow mapping rendering incorrectly & Fixed crashed if open scene was cancelled 2024-08-11 00:57:41 -04:00
Antoine Pilote
6da7cb9d3f Now rendering live preview when dragging models into viewport 2024-08-11 00:45:02 -04:00
Antoine Pilote
a996a408aa Better debug line rendering & removed 2024-08-10 19:12:09 -04:00
Antoine Pilote
f3b9b328b1 Added proper debug line renderer! 2024-08-09 23:36:02 -04:00
Antoine Pilote
0930d4d3f4 Better logger and project launch arg fixed 2024-08-09 19:11:46 -04:00
Antoine Pilote
0e8484f36d Added SetFullScreen and Maximize function to Window 2024-08-07 12:44:20 -04:00
Antoine Pilote
b2bc19b8d0 Sanity check for gizmo drawer navmesh 2024-08-05 23:51:35 -04:00
Antoine Pilote
ca1d17e058 Now only drawing navmesh if selected + properly serialized 2024-08-05 23:48:41 -04:00
Antoine Pilote
1995d429ca Moved tools into menubar->tool 2024-08-05 23:28:54 -04:00
Antoine Pilote
5fd8b3ead9 Map importer now handles maps with multiple wads + remove the //Game type and replace with projects type. Also made it faster an async 2024-07-29 23:12:56 -04:00
Antoine Pilote
7c7cb0482b Map converter now works 📦 2024-07-28 17:09:28 -04:00
Antoine Pilote
d33c4f33df Started quake map importer 2024-07-28 14:53:12 -04:00
Antoine Pilote
ac0587345d Embedded file icons, fixed lights not unregistering when deleting last light in scene. Fixed resource file 2024-07-28 12:49:25 -04:00
Antoine Pilote
2653343f56 Added gizmo to Directional&Spotlight lights, also fixed direction calculations for ProceduralSky 2024-07-28 12:29:21 -04:00
Antoine Pilote
eb00ac5274 Added ability to set different color for gizmos 2024-07-28 12:28:06 -04:00
Antoine Pilote
516a93a7f0 Added spot light type 🔦 & light direction now using global rotation 2024-07-28 11:50:14 -04:00
Antoine Pilote
32ede2eeae Now taking into account navmesh volume position 2024-07-25 20:42:32 -04:00