Antoine Pilote
c7fedd830d
Better procedural sky default sun intensity
2023-07-03 20:26:08 -04:00
Antoine Pilote
649ddc5bd9
Fixed uninitialized variables with shapes
2023-07-03 20:23:49 -04:00
Antoine Pilote
fc183b4813
Physics system progress
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Added CharacterController creation
Reworked and refactored shape and body system internally
Code cleanup
Brought back Hull serializing for Quake map brushes
Updated Editor panels accordingly
2023-07-03 19:16:02 -04:00
Antoine Pilote
7c95beefcc
More explicit error message when finding entity that doesnt exist
2023-07-03 19:14:28 -04:00
Antoine Pilote
c56a655be4
Improved Volumetric
2023-07-02 16:56:11 -04:00
Antoine Pilote
fca6b2f651
Various coding style improvements
2023-07-02 16:35:16 -04:00
Antoine Pilote
ca989b9ba8
Fixed physics system crash
2023-07-02 16:34:16 -04:00
Antoine Pilote
718e7c6997
Fixed crash when prefab file doesnt exist in trenchbroom map
2023-07-02 16:33:26 -04:00
Antoine Pilote
abc93cf799
Improved SSAO
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Fixed distance check
Improved Halo artefacts
Better default values
2023-07-02 16:32:53 -04:00
Antoine Pilote
93d007680b
Serializing editor camera position and direction.
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Editor camera should resume where it was
2023-07-01 11:49:38 -04:00
antopilo
076ac59283
Fixed perspective crash and project paths when creating a new project
2023-04-08 21:37:41 -04:00
Antoine Pilote
3519b67a72
Now new projects creates as subfolder with the project inside of it. Also defaulted to procedural skies
2023-04-08 12:52:37 -04:00
Antoine Pilote
0ba492a872
Added icons and fixed audio manger crash
2023-04-04 01:39:23 -04:00
Antoine Pilote
6b018aeb32
Audio mixer window
2023-04-03 00:37:40 -04:00
Antoine Pilote
1532724a5d
Started work on audio manager
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Implemented soloud
2023-04-02 22:35:40 -04:00
Antoine Pilote
bb7b4c2ac0
Added soloud submodule
2023-04-02 20:52:58 -04:00
Antoine Pilote
80eadc2a5a
Added capsule collider component
2023-04-02 19:01:40 -04:00
Antoine Pilote
17849584e5
Fixed collision object jolt rotatation
2023-04-02 18:36:33 -04:00
Antoine Pilote
d1b2e2379f
Started character controller implementation
2023-04-02 18:36:17 -04:00
Antoine Pilote
a02c4bd114
Physics improvement
2023-04-02 13:56:58 -04:00
antopilo
278e759105
Fixed SSR resizing everytime
2023-03-15 22:11:04 -04:00
antopilo
e0950b15a4
Added resolution and monitor launch arg for editor
2023-03-15 20:29:10 -04:00
antopilo
3c40cacaf8
Fixed hull collisions not being scaled 1/64th of a unit
2023-03-15 20:28:48 -04:00
antopilo
b51ff970fc
Optimized hull creation to be per brush instead of face.
2023-03-14 23:17:12 -04:00
antopilo
2611c3f6c2
Serialization of bsp hulls and deserialization
2023-03-14 23:16:50 -04:00
antopilo
ca7b8955bf
Serialize scene path
2023-03-14 22:41:58 -04:00
antopilo
af480dc025
Fixed wrong rotation operation order in transform system
2023-03-14 22:41:34 -04:00
antopilo
ea3f67a365
Added Hulls to BSP component and collision creation
2023-03-14 22:41:06 -04:00
antopilo
7186ae001e
Serialize isSolid on BSP component
2023-03-14 22:40:37 -04:00
antopilo
01b62d5e34
Fixed wrong default quaternion on transform component
2023-03-14 22:40:15 -04:00
antopilo
c826bbde99
Decompose of jolt matrix to get new transform
2023-03-14 22:39:36 -04:00
antopilo
d5e96f8a1c
Reduced default SSAO strength to 1.0
2023-03-14 22:38:37 -04:00
antopilo
84cc29685f
Fixed jolt crash when exiting and no physics bodies is in the scene.
2023-03-14 22:38:21 -04:00
antopilo
763a4905d0
Added convex hull collision shape
2023-03-14 22:38:04 -04:00
antopilo
253faf9a92
Added support for mass override
2023-03-13 23:33:12 -04:00
antopilo
ffa4b52ad3
Added transform to rigidbody
2023-03-13 23:32:49 -04:00
antopilo
f9364d868f
Fixed mesh rigid body shape
2023-03-13 22:18:20 -04:00
antopilo
e78edb7052
Improved SSAO
2023-03-13 22:18:00 -04:00
antopilo
16bb074a5f
Added fix for jolt precompiled headers failing to compiled on windows if missing .cpp file.
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Added a prebuild command that moves a cpp file into jolt dir.
2023-03-09 10:08:37 -05:00
antopilo
1c13c7ef2d
Added mesh colliders
2023-03-08 22:37:03 -05:00
antopilo
0a6f7ad733
Added sphere collider + serialization
2023-03-08 21:24:58 -05:00
antopilo
d50b04be28
Added basic physics tracking for box collider and sphere collider
2023-03-08 20:22:10 -05:00
antopilo
8c9c6c21df
Added sphere collider
2023-03-08 20:21:50 -05:00
antopilo
75cb774caf
Code cleanup
2023-03-08 20:04:06 -05:00
Antoine Pilote
65df50e722
Added panel for box collider and created first rigidbody
2023-03-07 21:40:33 -05:00
antopilo
6cbad0e13b
Reworked editor camera
2023-03-07 17:26:13 -05:00
antopilo
10baf5271a
Fixed quaternion serializing
2023-03-06 16:57:35 -05:00
antopilo
a777f37830
Improved editor camera support
2023-03-06 12:13:06 -05:00
Antoine Pilote
50a4b42284
Using serializer for the scene copy
2023-03-05 21:44:06 -05:00
Antoine Pilote
69a2013a0f
Added some serialization and added shader functionallity
2023-03-05 20:09:57 -05:00