Commit Graph

14 Commits

Author SHA1 Message Date
Antoine Pilote
c3f740883d Removed unused code 2023-07-19 00:31:39 -04:00
Antoine Pilote
4e4d203666 Renamed some glm::vec3 to Vector3 2023-07-19 00:31:22 -04:00
antopilo
b273a2fb8a Added Screen space reflections and Editor UI refactoring 2022-01-31 13:54:58 -05:00
antopilo
a71bfcbe75 Huge rework of editor and other changes. 2022-01-09 16:44:20 -05:00
antopilo
c02c3946b7 Added bloom post process 2021-09-15 21:18:44 -04:00
antopilo
c3d3e20ab4 Fixed shading in deferred.
Added sky in deferred.
Started render buffer abstraction
2021-09-01 22:31:45 -04:00
Antoine Pilote
8ecab5c3ad Frustum culling progress
Unlit materials
Renderer cleanup
2021-07-14 22:10:05 -04:00
Antoine Pilote
2b88ee09e3 Quake maps geometry batching
Rendering Optimization
2021-07-13 22:23:19 -04:00
Antoine Pilote
c2ce3c9cb9 Rendering abstraction progress 2021-07-11 23:59:37 -04:00
Antoine Pilote
0c6ed48bbd Major cleanup.
Moved to namespace
Cleanup includes
2021-07-11 18:56:44 -04:00
Antoine Pilote
0f010e0e74 Major editor upgrade, bug fixes, and more. 2021-06-29 21:47:37 -04:00
Antoine Pilote
8f4c5f8b08 Trigger physics update 2021-06-26 13:13:52 -04:00
Antoine Pilote
1740a5707f CSM Shadows 2021-06-20 23:08:45 -04:00
Antoine Pilote
5b56e2ff9a Character controller working better
Moved ECS systems to separate folders
better raycast normal result
2021-06-18 16:44:54 -04:00