Commit Graph

13 Commits

Author SHA1 Message Date
Antoine Pilote
fc183b4813 Physics system progress
Added CharacterController creation
Reworked and refactored shape and body system internally
Code cleanup
Brought back Hull serializing for Quake map brushes
Updated Editor panels accordingly
2023-07-03 19:16:02 -04:00
Antoine Pilote
ca989b9ba8 Fixed physics system crash 2023-07-02 16:34:16 -04:00
Antoine Pilote
a02c4bd114 Physics improvement 2023-04-02 13:56:58 -04:00
antopilo
2611c3f6c2 Serialization of bsp hulls and deserialization 2023-03-14 23:16:50 -04:00
antopilo
ea3f67a365 Added Hulls to BSP component and collision creation 2023-03-14 22:41:06 -04:00
antopilo
7186ae001e Serialize isSolid on BSP component 2023-03-14 22:40:37 -04:00
antopilo
407ff89df7 Refactor Mesh serialization and model system. 2022-06-28 19:56:16 -04:00
antopilo
a71bfcbe75 Huge rework of editor and other changes. 2022-01-09 16:44:20 -05:00
Antoine Pilote
38ceae6fa9 Rendering refactoring 2021-07-12 20:17:16 -04:00
Antoine Pilote
0c6ed48bbd Major cleanup.
Moved to namespace
Cleanup includes
2021-07-11 18:56:44 -04:00
Antoine Pilote
fcdeff9d99 Added triggers and targetting system for brushes. Added corresponding Scripting API endpoint for accessing those. 2021-06-27 22:27:57 -04:00
Antoine Pilote
8f4c5f8b08 Trigger physics update 2021-06-26 13:13:52 -04:00
Antoine Pilote
c7dc3cc476 Trenchbroom parser work with entities
Fixed lighting
Fixed global position system
Fixed child deletion system.
editor work for custom entities registration
2021-06-23 17:37:54 -04:00