antopilo
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c3d3e20ab4
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Fixed shading in deferred.
Added sky in deferred.
Started render buffer abstraction
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2021-09-01 22:31:45 -04:00 |
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Antoine Pilote
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2b88ee09e3
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Quake maps geometry batching
Rendering Optimization
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2021-07-13 22:23:19 -04:00 |
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Antoine Pilote
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38ceae6fa9
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Rendering refactoring
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2021-07-12 20:17:16 -04:00 |
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Antoine Pilote
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c2ce3c9cb9
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Rendering abstraction progress
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2021-07-11 23:59:37 -04:00 |
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Antoine Pilote
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53564d4997
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Added buffer abstraction and platform specific calls
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2021-07-11 21:58:07 -04:00 |
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Antoine Pilote
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0c6ed48bbd
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Major cleanup.
Moved to namespace
Cleanup includes
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2021-07-11 18:56:44 -04:00 |
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Antoine Pilote
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81db910e7f
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Added editor Gizmos, and shader manager
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2021-07-10 19:27:13 -04:00 |
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Antoine Pilote
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8f4c5f8b08
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Trigger physics update
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2021-06-26 13:13:52 -04:00 |
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Antoine Pilote
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c7dc3cc476
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Trenchbroom parser work with entities
Fixed lighting
Fixed global position system
Fixed child deletion system.
editor work for custom entities registration
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2021-06-23 17:37:54 -04:00 |
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Antoine Pilote
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1740a5707f
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CSM Shadows
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2021-06-20 23:08:45 -04:00 |
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Antoine Pilote
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1f1047d23b
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Fixed some lighting bug + serialization progress
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2021-05-24 19:23:34 -04:00 |
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Antoine
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62e7d354f7
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migrated to premake
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2021-05-14 14:31:55 -04:00 |
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