Commit Graph

60 Commits

Author SHA1 Message Date
Antoine Pilote
c2b9d61d68 Code style 2023-08-14 09:14:47 -04:00
Antoine Pilote
03c18842f8 Fixed set translation 2023-08-09 00:32:30 -04:00
Antoine Pilote
2262b103c2 Code cleanup 2023-08-09 00:31:41 -04:00
Antoine Pilote
67577b902b Fixed prefabs and prefab instancing 2023-08-09 00:30:38 -04:00
Antoine Pilote
899e2dee86 Fixed ApplyForce on rigidbody not working 2023-08-09 00:29:48 -04:00
Antoine Pilote
f12ae4580c Removed old raycast 2023-07-28 13:13:20 -04:00
Antoine Pilote
c637bd18ab Fixed wren api, packing into vec3 2023-07-28 13:11:24 -04:00
Antoine Pilote
5103101a0d Added wren binding to raycast function 2023-07-24 00:56:27 -04:00
Antoine Pilote
42322fbf8e Merge pull request #45 from antopilo/NK-16-physics-scripting-module
Nk 16 physics scripting module
2023-07-22 11:58:47 -04:00
Antoine Pilote
e4119c0d15 Rework logger 2023-07-21 22:25:17 -04:00
Antoine Pilote
5a8cf74e43 Merge branch 'main' into NK-16-physics-scripting-module 2023-07-21 16:44:48 -04:00
Antoine Pilote
dc15f61a66 Update SceneModule.h 2023-07-18 10:35:15 -04:00
Antoine Pilote
1fee5b8d41 Added add force API endpoint 2023-07-18 00:16:26 -04:00
Antoine Pilote
6c15fe9e85 Namespace cleanup 2023-07-17 03:11:07 -04:00
Antoine Pilote
0534c0fd81 CreateEntity & AddPrefab method added to scripting API + other
- New entity starts incrementing if an entity with the same name exists
- Better log message
2023-07-17 01:49:09 -04:00
Antoine Pilote
720b128688 Removed unnecessary log 2023-07-17 01:46:48 -04:00
émeryc
87e7552d15 Merge pull request #29 from antopilo/feature/nk-78-display-wren-script-in-properties
NK-78 - Display wren script in properties
2023-07-15 22:50:21 -04:00
Émeryc
15cce7496f display wren script in properties 2023-07-15 22:19:57 -04:00
Antoine Pilote
8a8db47f6c Added lookat 2023-07-12 16:10:20 -04:00
Antoine Pilote
055d6d7d0b Clean up 2023-07-10 14:19:56 -04:00
Antoine Pilote
b7887ccc1b Code cleanup scripting 2023-07-10 13:50:42 -04:00
Antoine Pilote
2a8da705e4 Added Editor Update to scene systems 2023-07-07 01:33:52 -04:00
Antoine Pilote
a7d4960d76 Added systems logs 2023-07-05 09:57:23 -04:00
Antoine Pilote
c2b80eb2f9 Fixed rendering error when disabling volumetric 2023-07-04 12:41:35 -04:00
Antoine Pilote
0d108bc44a Character controller now moving! 🏃‍♂️
- Added character controller transform syncing Jolt -> Scene
- Physic system code cleanup
- Fixed crash with WrenScript loading
- Fixed Normalize() returning NaN vector when lenght is 0
2023-07-04 03:09:52 -04:00
Antoine Pilote
1532724a5d Started work on audio manager
Implemented soloud
2023-04-02 22:35:40 -04:00
Antoine Pilote
b1edeb387f Fixed scripting engine crash and improved transformation system 2023-03-05 18:19:41 -05:00
Antoine Pilote
8be7695d1e Code standardtization pass. Fixed a bunch of warnings. 2023-03-04 17:50:02 -05:00
Antoine Pilote
f5c5497122 Can now build with JoltPhysics 2022-09-25 15:27:43 -04:00
a.pilote
249e26dcd5 Removed euler, only quaternion and dirty flag 2022-07-14 17:45:06 -04:00
antopilo
a4cdf4b524 Work on quaternion rotation 2022-07-10 18:36:10 -04:00
antopilo
162966eeb0 Made material resource file editable from engine 2022-06-29 18:05:59 -04:00
antopilo
b273a2fb8a Added Screen space reflections and Editor UI refactoring 2022-01-31 13:54:58 -05:00
antopilo
55ae840678 UI editor work 2021-09-26 22:56:25 -04:00
antopilo
c02c3946b7 Added bloom post process 2021-09-15 21:18:44 -04:00
antopilo
a047032f86 Maths functions scripting api 2021-09-13 06:47:05 -04:00
antopilo
61e54c5a46 GLTF 2.0 support, Updated Scripting, Fixed point light shadowing, Added editor focus camera 2021-09-06 22:28:54 -04:00
antopilo
a6823ba2fa Transform system overhaul
Fixed child rotations
Added editor overhauls
2021-09-05 16:43:38 -04:00
Filip Homolka
b391581feb Turn "WrenScript" label into "mWrenScript" label, so it works on compilers other than MSVC 2021-07-25 20:13:00 +02:00
Antoine Pilote
93e58db870 UI work 2021-07-19 00:09:00 -04:00
Antoine Pilote
0c6ed48bbd Major cleanup.
Moved to namespace
Cleanup includes
2021-07-11 18:56:44 -04:00
Antoine Pilote
81db910e7f Added editor Gizmos, and shader manager 2021-07-10 19:27:13 -04:00
Antoine Pilote
935e0831a7 Can now have multiple instances of the same script without compile errors 2021-07-10 14:13:05 -04:00
Antoine Pilote
78d02a5859 Fixed volumetric fog, added transform system 2021-07-03 20:52:29 -04:00
Antoine Pilote
b384154eb4 Added error handling in wren. Game while abort lauching and print error in logger 2021-07-03 18:31:32 -04:00
Antoine Pilote
f5bcb12f61 Added nuake wren modules path detection, removed project stuff 2021-07-03 16:00:13 -04:00
Antoine Pilote
68d276c4b6 Fixed triggers mesh collision to account for all faces 2021-07-02 03:30:12 -04:00
Antoine Pilote
14190508cf Working FGD export
Added trenchbroom path settings
Saving Entity definition file,.
2021-07-01 22:56:43 -04:00
Antoine Pilote
4f30fb78ff Refact editor UI and logger 2021-06-28 17:24:52 -04:00
Antoine Pilote
fcdeff9d99 Added triggers and targetting system for brushes. Added corresponding Scripting API endpoint for accessing those. 2021-06-27 22:27:57 -04:00