Antoine Pilote
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c0f1178e7d
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Now properly serialize and deserialize rigged models
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2023-09-17 20:16:04 -04:00 |
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Antoine Pilote
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6c4dea0ddb
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Now properly loads internal textures(jpg) in 3D models
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2023-09-17 20:15:23 -04:00 |
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Antoine Pilote
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a5cf290f4c
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SetName of materials
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2023-09-08 17:04:52 -04:00 |
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Antoine Pilote
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190c36b910
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Crude optimizations
From testing with model of around 50 bones, I could get 64+ animated models on the screen with 150fps+
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2023-09-08 00:33:57 -04:00 |
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Antoine Pilote
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36646a0990
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Optimization for Skeletal animations
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2023-09-07 20:52:05 -04:00 |
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Antoine Pilote
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1628214370
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Animation serialization progress
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2023-09-06 20:05:10 -04:00 |
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Antoine Pilote
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10c92feaa3
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Edge case fixes
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2023-09-06 18:49:35 -04:00 |
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Antoine Pilote
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8718540ac6
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Added animation selection
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2023-09-06 18:49:11 -04:00 |
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Antoine Pilote
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3dc97cafa7
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Animation system
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2023-09-06 17:49:05 -04:00 |
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Antoine Pilote
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fb5069ba5e
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Properly transform bones
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2023-09-06 17:48:50 -04:00 |
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Antoine Pilote
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00c7b975e2
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Fixed billboard not taking into account parent rotation
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2023-09-06 09:20:02 -04:00 |
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Antoine Pilote
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422cddf5b0
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Added skeleton hierarchy
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2023-09-06 08:48:32 -04:00 |
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Antoine Pilote
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0e5d17da75
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Started animation parsing and resource
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2023-09-05 21:49:40 -04:00 |
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Antoine Pilote
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217b0c279a
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Merge branch 'main' of https://github.com/antopilo/Nuake
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2023-08-14 09:14:54 -04:00 |
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Antoine Pilote
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c2b9d61d68
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Code style
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2023-08-14 09:14:47 -04:00 |
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Antoine Pilote
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b29bc41d84
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Started animation resource
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2023-08-13 22:54:33 -04:00 |
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Antoine Pilote
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0307166ce4
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Removed dead code
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2023-08-13 11:50:51 -04:00 |
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Antoine Pilote
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2f0c5794d2
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Started rendering
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2023-08-13 01:07:18 -04:00 |
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Antoine Pilote
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10c16ee089
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Fix model loader not taking skinning branching
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2023-08-12 21:55:46 -04:00 |
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Antoine Pilote
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0caf28943f
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Added new component and panel + model loader
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2023-08-12 21:47:26 -04:00 |
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Antoine Pilote
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e0d8383d00
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Code cleanup
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2023-08-12 21:46:58 -04:00 |
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Antoine Pilote
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691f46e0d6
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Added better character auto stepping and component settings
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2023-08-12 16:12:39 -04:00 |
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Antoine Pilote
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67577b902b
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Fixed prefabs and prefab instancing
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2023-08-09 00:30:38 -04:00 |
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Antoine Pilote
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899e2dee86
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Fixed ApplyForce on rigidbody not working
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2023-08-09 00:29:48 -04:00 |
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Antoine Pilote
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3b401e7711
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Upgraded jolt version
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2023-08-04 17:18:05 -04:00 |
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Antoine Pilote
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a5ee88cb8e
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Optimized deserialization
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2023-08-03 18:56:30 -04:00 |
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Antoine Pilote
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807e9c9a9f
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Added particle emitter component
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2023-08-02 12:40:12 -04:00 |
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Antoine Pilote
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afb06e382f
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Removed extra float in vertex
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2023-07-26 15:46:20 -04:00 |
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émeryc
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59018cc1e3
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Merge pull request #44 from antopilo/NK-136-rework-context-menu
NK-136 - Rework Context menu
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2023-07-22 12:00:32 -04:00 |
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Antoine Pilote
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42322fbf8e
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Merge pull request #45 from antopilo/NK-16-physics-scripting-module
Nk 16 physics scripting module
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2023-07-22 11:58:47 -04:00 |
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emerycp
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dcedc4b8ea
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NK-136 - Reordered Context Menu, Renamed Items, Load Scene
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2023-07-22 02:45:29 -04:00 |
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Antoine Pilote
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e4119c0d15
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Rework logger
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2023-07-21 22:25:17 -04:00 |
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Antoine Pilote
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11e3024a98
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Make sure prefabs gets unique entity IDs
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2023-07-17 02:44:38 -04:00 |
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Antoine Pilote
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4150610b95
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Silenced jolt callbacks debug prints + comments
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2023-07-17 01:58:44 -04:00 |
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Antoine Pilote
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b7887ccc1b
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Code cleanup scripting
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2023-07-10 13:50:42 -04:00 |
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emerycp
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97f931fa04
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Changed file verification from stat to FileStream::exists
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2023-07-07 18:59:50 -04:00 |
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emerycp
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6b4d0c0f69
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Renamed Exist method to FileExist
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2023-07-07 18:33:29 -04:00 |
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emerycp
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1885f1a853
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Creating New Project doesn't add .project
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2023-07-07 18:24:55 -04:00 |
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Antoine Pilote
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718e7c6997
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Fixed crash when prefab file doesnt exist in trenchbroom map
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2023-07-02 16:33:26 -04:00 |
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Antoine Pilote
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93d007680b
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Serializing editor camera position and direction.
Editor camera should resume where it was
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2023-07-01 11:49:38 -04:00 |
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Antoine Pilote
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1532724a5d
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Started work on audio manager
Implemented soloud
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2023-04-02 22:35:40 -04:00 |
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antopilo
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6cbad0e13b
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Reworked editor camera
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2023-03-07 17:26:13 -05:00 |
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antopilo
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10baf5271a
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Fixed quaternion serializing
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2023-03-06 16:57:35 -05:00 |
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Antoine Pilote
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8be7695d1e
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Code standardtization pass. Fixed a bunch of warnings.
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2023-03-04 17:50:02 -05:00 |
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Antoine Pilote
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f8643f1dcf
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Partial Jolt implementation and some model loader fixes.
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2023-03-01 22:05:23 -05:00 |
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Antoine Pilote
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f5c5497122
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Can now build with JoltPhysics
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2022-09-25 15:27:43 -04:00 |
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a.pilote
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c64771f6a6
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Fixed gizmo flipped normals
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2022-07-24 17:40:14 -04:00 |
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a.pilote
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b41f00c020
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Added light and camera gizmo.
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2022-07-17 17:26:40 -04:00 |
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a.pilote
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de3434703d
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Show ResourceID instead of nothing in component UI panel.
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2022-07-15 22:08:54 -04:00 |
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antopilo
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162966eeb0
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Made material resource file editable from engine
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2022-06-29 18:05:59 -04:00 |
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