Commit Graph

538 Commits

Author SHA1 Message Date
antopilo
a75bcc260f Added UI for IsWorldspace 2024-09-11 17:42:04 -04:00
Antoine Pilote
40da75eeeb Merge pull request #73 from WiggleWizard/fix/buildoptimizations
Enabled multithreaded compilation and fixed some build warnings
2024-09-11 09:46:12 -04:00
WiggleWizard
7efa69a20d Enabled multithreaded compilation and fixed some build warnings
Enabled MT compilation for all first party TUs and some third party ones too. Disabled specific warnings in third party code, started fixing warnings in first party code as well
2024-09-11 12:03:09 +01:00
Antoine Pilote
ebedefb6a7 Added UI component, resource & system. Now renders on screen and live reloads 2024-09-10 22:27:15 -04:00
Antoine Pilote
2c48590a4a Added shaders for UI and fixed UI renderer 2024-09-10 19:18:29 -04:00
WiggleWizard
ffc79ccdf4 Initial reflection for components using the entt reflection API
Currently the only system using reflection is the drop down box when clicking "Add Component" in the entity inspector. The other systems and architecture is still designed around concrete compile time typing
2024-09-10 15:53:32 +01:00
Antoine Pilote
aef5f65f75 Refactor Shader uniform API + Added back NuakeUI 2024-09-09 20:55:51 -04:00
Antoine Pilote
73e0498287 Fixed crash in gizmo drawer when selection is invalid 2024-09-08 23:17:02 -04:00
Antoine Pilote
13c0fb414d Fixed crash when trying to generate trenchbroom game config 2024-09-08 23:16:47 -04:00
antopilo
7c123e1c0a Made it possible to open projects directly from the .project file 2024-09-08 15:01:19 -04:00
antopilo
219c9a97cd Made project list in welcome window the same style as template list in new project wizard 2024-09-08 12:32:32 -04:00
antopilo
20ade88fd9 Added a cancel button in new project wizard 2024-09-08 12:32:05 -04:00
Antoine Pilote
6005eb51d3 Merge branch 'develop' of https://github.com/antopilo/Nuake into develop 2024-09-05 21:49:27 -04:00
Antoine Pilote
5034adca8e Now exporting entities to TB on build 2024-09-05 21:48:41 -04:00
emerycp
89971b2d77 Added .project properties to Project Settings 2024-09-05 21:37:55 -04:00
Antoine Pilote
422331dec2 Automatically refresh filebrowser on window focus, and preserve path after scanning 2024-09-05 19:44:27 -04:00
Antoine Pilote
5e3472c256 Fixed Coral crash with base type classes, temp fix for logs crash + added light color param to C# api 2024-09-05 00:52:55 -04:00
Antoine Pilote
9c5f05f224 Fixed camera preview wrong translation + made it smaller 2024-09-04 20:45:32 -04:00
Antoine Pilote
e607b99191 Added preview window when selecting a camera in the scene 2024-09-04 20:31:43 -04:00
Antoine Pilote
e1813870a2 Fixedruntime refact 2024-09-04 16:38:52 -04:00
Antoine Pilote
dc3c993962 Refactor pass #3 2024-09-04 00:33:05 -04:00
Antoine Pilote
f650f0485b Forgot to change usage of SetcurrentScene 2024-09-04 00:30:11 -04:00
Antoine Pilote
87f58d890e Moved FileDialog into its own class 2024-09-04 00:14:00 -04:00
Antoine Pilote
c91812c65e Moved FileSystem stuff into seprate files and a FileSystem Folder 2024-09-03 23:49:22 -04:00
Antoine Pilote
1ac0337863 Refactor pass #1 2024-09-03 18:47:45 -04:00
Antoine Pilote
ced74170c5 Merge pull request #70 from WiggleWizard/feature/tracy
Tracy MVP integration
2024-09-02 18:12:15 -04:00
Antoine Pilote
d9237f83d2 Added ground normal & ground velocity C# API e 2024-09-02 18:09:02 -04:00
WiggleWizard
5a801e642c Tracy MVP integration 2024-09-02 20:37:47 +01:00
Antoine Pilote
7af703b5fc Now scaling depth in viewport Depth mode and removed debug windows 2024-09-02 11:34:23 -04:00
Antoine Pilote
636736f567 Fixed a bug where bsp wouldnt get serialized properly + displaying brush in darker in scene hierarchy 2024-09-01 23:50:00 -04:00
Antoine Pilote
b7ee13c0eb Fixed crash when live reloading a map and a brush was selected 2024-09-01 23:18:51 -04:00
Antoine Pilote
d289c5431d Added live reloading for quake maps 2024-09-01 23:04:34 -04:00
Antoine Pilote
63712edc6d Added C# Point entities + automatic export of FGD entities 2024-09-01 19:37:05 -04:00
Antoine Pilote
8aa41a1bf8 Now diplaying links between brushes 2024-08-31 00:07:45 -04:00
Antoine Pilote
85b41e9ea0 Added C# -> Trenchbrom entity definition with reflection system 2024-08-30 21:44:08 -04:00
Antoine Pilote
d46f74aa24 Added new project wizard window 2024-08-30 21:43:37 -04:00
Antoine Pilote
d42c2154cf Fixed multi spotlight shadows 2024-08-29 23:02:23 -04:00
Antoine Pilote
991bd06064 Added spotlight shadows with dynamic FOV shadowmaps 2024-08-28 23:04:55 -04:00
antopilo
0f808a15f5 Fixed crash when minimizing welcome window 2024-08-28 20:02:22 -04:00
antopilo
f2be766a1f Viewport overlay to change which texture to display in viewport 2024-08-28 20:02:12 -04:00
Antoine Pilote
5d5e3e33d0 1000th commit! 🎉 - Added .Mesh thumbnail preview + outlines now scales with resolution scaling 2024-08-28 01:03:49 -04:00
Antoine Pilote
a285fbb61c Disabled debug line when dragging in 3D model 2024-08-28 00:29:10 -04:00
Antoine Pilote
50a0c1e810 Added a way to make mesh external instead of always embedded into the scene 2024-08-28 00:27:59 -04:00
Antoine Pilote
c01d6e960c Turned on snapping by default + fixed opening scene from filebrowser 2024-08-27 22:54:28 -04:00
Antoine Pilote
946cf31340 Added tooltips to overlay controls + snapping control 2024-08-27 22:54:05 -04:00
Antoine Pilote
ddeafd7bfa Added snapping 2024-08-27 14:07:04 -04:00
Antoine Pilote
64ef0b7f94 Moved translation operation to overlay 2024-08-27 13:39:33 -04:00
Antoine Pilote
ae3bd31dc5 Allowing editing of angles through the inspector 2024-08-27 13:24:05 -04:00
Antoine Pilote
9a30925b34 Started editor .Net context for undo/redo system 2024-08-25 22:42:07 -04:00
Antoine Pilote
03231e6bf7 Added Various project settings
UI, Rendering, Viewport, Physics, Audio settings
2024-08-21 18:05:28 -04:00