Antoine Pilote
8a8db47f6c
Added lookat
2023-07-12 16:10:20 -04:00
Antoine Pilote
a466065ac6
Progress towards finding transform corruption when drawing after loading scene
2023-07-12 01:21:47 -04:00
Antoine Pilote
9ad09ff749
FIxed gizmo
2023-07-11 16:32:01 -04:00
Antoine Pilote
cc1b3237a5
Partial fix
2023-07-11 00:39:09 -04:00
Antoine Pilote
39caaeee41
Merge branch 'main' into NK-103-camera-corrupted-rotation
2023-07-10 17:36:22 -04:00
Antoine Pilote
07002f0d4a
Better maths
2023-07-10 17:36:17 -04:00
Antoine Pilote
e90776e6bb
Merge pull request #23 from antopilo/cleanup/code-autoformatting
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Cleanup/code autoformatting
2023-07-10 16:01:36 -04:00
émeryc
d9b7df8df8
Merge pull request #24 from antopilo/feature/NK-86-use-filename-as-classname-wren-script
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NK-86 - Use File Name as Class Name Wren Script
2023-07-10 15:06:19 -04:00
émeryc
cc03146cfc
Use FileName as Class Name Wren Script
2023-07-10 14:45:40 -04:00
Antoine Pilote
1e2c379462
Code styling pass
2023-07-10 13:26:43 -04:00
Antoine Pilote
bf51b3be00
Cleanup Window.h and Timestep.h
2023-07-10 13:23:16 -04:00
Antoine Pilote
ea3c7def51
Merge branch 'NK-104-rigidbodies-initial-rotation' into NK-103-camera-corrupted-rotation
2023-07-10 00:57:34 -04:00
Antoine Pilote
56858ab157
Oritentation fixed progress
2023-07-10 00:57:27 -04:00
Antoine Pilote
f2863f53de
Physics bodies now support initial rotation
2023-07-10 00:56:40 -04:00
Antoine Pilote
4141e2690b
Merge pull request #21 from antopilo/feature/NK-93-player-controller-ignoring-transform
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Feature/nk 93 player controller ignoring transform
2023-07-10 00:01:24 -04:00
Antoine Pilote
2a6601a2db
Moved quat to forward vector in math helper class
2023-07-09 23:51:32 -04:00
émeryc
e947e12138
Merge pull request #20 from antopilo/feature/NK-96-delete-file-from-context-menu
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Delete Hovered File from Context Menu
2023-07-09 23:50:55 -04:00
Antoine Pilote
f66865c0ec
Fixed wrong camera rotation when global rotation is set
2023-07-09 23:44:50 -04:00
émeryc
dca9096459
PR Comments
2023-07-09 23:33:39 -04:00
émeryc
a73f185f94
Delete Selected File from Context Menu
2023-07-09 23:20:22 -04:00
Antoine Pilote
a8e9beafbb
Merge branch 'main' into feature/NK-93-player-controller-ignoring-transform
2023-07-09 21:40:18 -04:00
Antoine Pilote
1049333cfa
Added rotation field to player and pass them to jolt
2023-07-09 21:40:00 -04:00
Antoine Pilote
88cda9aaa0
Added input enum for Wren and CPP
2023-07-09 21:29:54 -04:00
Antoine Pilote
64e3acc48c
Added aliase for weak ptr
2023-07-07 17:21:57 -04:00
Antoine Pilote
c1b5c167aa
Fixed crash when no jobs are available
2023-07-07 17:21:48 -04:00
Antoine Pilote
43494fb590
Added Character controller ground check
2023-07-07 01:34:26 -04:00
Antoine Pilote
5b8b9ea0c7
Removed unused code
2023-07-06 22:41:14 -04:00
Antoine Pilote
c2b80eb2f9
Fixed rendering error when disabling volumetric
2023-07-04 12:41:35 -04:00
Antoine Pilote
0d108bc44a
Character controller now moving! 🏃♂️
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- Added character controller transform syncing Jolt -> Scene
- Physic system code cleanup
- Fixed crash with WrenScript loading
- Fixed Normalize() returning NaN vector when lenght is 0
2023-07-04 03:09:52 -04:00
Antoine Pilote
649ddc5bd9
Fixed uninitialized variables with shapes
2023-07-03 20:23:49 -04:00
Antoine Pilote
fc183b4813
Physics system progress
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Added CharacterController creation
Reworked and refactored shape and body system internally
Code cleanup
Brought back Hull serializing for Quake map brushes
Updated Editor panels accordingly
2023-07-03 19:16:02 -04:00
Antoine Pilote
1532724a5d
Started work on audio manager
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Implemented soloud
2023-04-02 22:35:40 -04:00
Antoine Pilote
80eadc2a5a
Added capsule collider component
2023-04-02 19:01:40 -04:00
Antoine Pilote
17849584e5
Fixed collision object jolt rotatation
2023-04-02 18:36:33 -04:00
Antoine Pilote
d1b2e2379f
Started character controller implementation
2023-04-02 18:36:17 -04:00
Antoine Pilote
a02c4bd114
Physics improvement
2023-04-02 13:56:58 -04:00
antopilo
c826bbde99
Decompose of jolt matrix to get new transform
2023-03-14 22:39:36 -04:00
antopilo
84cc29685f
Fixed jolt crash when exiting and no physics bodies is in the scene.
2023-03-14 22:38:21 -04:00
antopilo
763a4905d0
Added convex hull collision shape
2023-03-14 22:38:04 -04:00
antopilo
253faf9a92
Added support for mass override
2023-03-13 23:33:12 -04:00
antopilo
ffa4b52ad3
Added transform to rigidbody
2023-03-13 23:32:49 -04:00
antopilo
f9364d868f
Fixed mesh rigid body shape
2023-03-13 22:18:20 -04:00
antopilo
1c13c7ef2d
Added mesh colliders
2023-03-08 22:37:03 -05:00
antopilo
d50b04be28
Added basic physics tracking for box collider and sphere collider
2023-03-08 20:22:10 -05:00
Antoine Pilote
65df50e722
Added panel for box collider and created first rigidbody
2023-03-07 21:40:33 -05:00
antopilo
6cbad0e13b
Reworked editor camera
2023-03-07 17:26:13 -05:00
antopilo
a777f37830
Improved editor camera support
2023-03-06 12:13:06 -05:00
Antoine Pilote
69a2013a0f
Added some serialization and added shader functionallity
2023-03-05 20:09:57 -05:00
Antoine Pilote
b1edeb387f
Fixed scripting engine crash and improved transformation system
2023-03-05 18:19:41 -05:00
Antoine Pilote
8be7695d1e
Code standardtization pass. Fixed a bunch of warnings.
2023-03-04 17:50:02 -05:00