émeryc
7baec67bf4
NK-113 - Open Wren Script File with Double Click
2023-07-17 20:21:15 -04:00
Antoine Pilote
dbac1c187f
Dynamic gizmos
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- Added cylinder collider component
- Dynamic cylinder, capsule, box, sphere gizmos
- Added wireframe for mesh shape
2023-07-15 19:26:37 -04:00
Antoine Pilote
94ba63cc28
Clean up
2023-07-14 11:51:06 -04:00
Antoine Pilote
b2f14472f8
Now everything works, except rotating while having scale
2023-07-14 11:25:33 -04:00
Antoine Pilote
9f60963102
Progress towards mental freedom
2023-07-13 23:31:07 -04:00
Antoine Pilote
13fb6be430
Calculate Forward and Right vector fixed gizmo stutter
2023-07-13 17:26:14 -04:00
Antoine Pilote
44597fbe43
Work but still broken
2023-07-13 15:57:54 -04:00
Antoine Pilote
58c8b34d7b
Merge branch 'main' into NK-103-Camera-corrupted-transform-2
2023-07-12 21:50:04 -04:00
Antoine Pilote
614b3b3ca1
Fixed flipping when loading
2023-07-12 21:47:09 -04:00
Antoine Pilote
a466065ac6
Progress towards finding transform corruption when drawing after loading scene
2023-07-12 01:21:47 -04:00
Antoine Pilote
9ad09ff749
FIxed gizmo
2023-07-11 16:32:01 -04:00
Antoine Pilote
cc1b3237a5
Partial fix
2023-07-11 00:39:09 -04:00
Antoine Pilote
39caaeee41
Merge branch 'main' into NK-103-camera-corrupted-rotation
2023-07-10 17:36:22 -04:00
Antoine Pilote
07002f0d4a
Better maths
2023-07-10 17:36:17 -04:00
Antoine Pilote
e90776e6bb
Merge pull request #23 from antopilo/cleanup/code-autoformatting
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Cleanup/code autoformatting
2023-07-10 16:01:36 -04:00
Antoine Pilote
055d6d7d0b
Clean up
2023-07-10 14:19:56 -04:00
Antoine Pilote
b7887ccc1b
Code cleanup scripting
2023-07-10 13:50:42 -04:00
Antoine Pilote
cddc9f6c21
Cleanup Engine.h and made IsPlayMode a method
2023-07-10 13:22:03 -04:00
Antoine Pilote
ea3c7def51
Merge branch 'NK-104-rigidbodies-initial-rotation' into NK-103-camera-corrupted-rotation
2023-07-10 00:57:34 -04:00
Antoine Pilote
56858ab157
Oritentation fixed progress
2023-07-10 00:57:27 -04:00
Antoine Pilote
f2863f53de
Physics bodies now support initial rotation
2023-07-10 00:56:40 -04:00
Antoine Pilote
2a6601a2db
Moved quat to forward vector in math helper class
2023-07-09 23:51:32 -04:00
Antoine Pilote
f66865c0ec
Fixed wrong camera rotation when global rotation is set
2023-07-09 23:44:50 -04:00
Antoine Pilote
1049333cfa
Added rotation field to player and pass them to jolt
2023-07-09 21:40:00 -04:00
Antoine Pilote
9e167e8e22
Added procedural sky serialization
2023-07-07 17:22:44 -04:00
Antoine Pilote
2a8da705e4
Added Editor Update to scene systems
2023-07-07 01:33:52 -04:00
Antoine Pilote
263b4f7389
Enabled V sync and added editor update to scene systems
2023-07-06 22:41:43 -04:00
Antoine Pilote
567684d9e4
Merge branch 'main' of https://github.com/antopilo/Nuake
2023-07-06 18:08:28 -04:00
Antoine Pilote
413bb5bdab
Minor improvement of editor camera control logic
2023-07-06 15:48:36 -04:00
Antoine Pilote
575f12eae5
pp
2023-07-06 04:29:27 -04:00
Antoine Pilote
a7d4960d76
Added systems logs
2023-07-05 09:57:23 -04:00
Antoine Pilote
c2b80eb2f9
Fixed rendering error when disabling volumetric
2023-07-04 12:41:35 -04:00
Antoine Pilote
0d108bc44a
Character controller now moving! 🏃♂️
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- Added character controller transform syncing Jolt -> Scene
- Physic system code cleanup
- Fixed crash with WrenScript loading
- Fixed Normalize() returning NaN vector when lenght is 0
2023-07-04 03:09:52 -04:00
Antoine Pilote
c7fedd830d
Better procedural sky default sun intensity
2023-07-03 20:26:08 -04:00
Antoine Pilote
649ddc5bd9
Fixed uninitialized variables with shapes
2023-07-03 20:23:49 -04:00
Antoine Pilote
fc183b4813
Physics system progress
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Added CharacterController creation
Reworked and refactored shape and body system internally
Code cleanup
Brought back Hull serializing for Quake map brushes
Updated Editor panels accordingly
2023-07-03 19:16:02 -04:00
Antoine Pilote
7c95beefcc
More explicit error message when finding entity that doesnt exist
2023-07-03 19:14:28 -04:00
Antoine Pilote
fca6b2f651
Various coding style improvements
2023-07-02 16:35:16 -04:00
Antoine Pilote
ca989b9ba8
Fixed physics system crash
2023-07-02 16:34:16 -04:00
Antoine Pilote
93d007680b
Serializing editor camera position and direction.
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Editor camera should resume where it was
2023-07-01 11:49:38 -04:00
Antoine Pilote
3519b67a72
Now new projects creates as subfolder with the project inside of it. Also defaulted to procedural skies
2023-04-08 12:52:37 -04:00
Antoine Pilote
1532724a5d
Started work on audio manager
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Implemented soloud
2023-04-02 22:35:40 -04:00
Antoine Pilote
80eadc2a5a
Added capsule collider component
2023-04-02 19:01:40 -04:00
Antoine Pilote
d1b2e2379f
Started character controller implementation
2023-04-02 18:36:17 -04:00
Antoine Pilote
a02c4bd114
Physics improvement
2023-04-02 13:56:58 -04:00
antopilo
3c40cacaf8
Fixed hull collisions not being scaled 1/64th of a unit
2023-03-15 20:28:48 -04:00
antopilo
b51ff970fc
Optimized hull creation to be per brush instead of face.
2023-03-14 23:17:12 -04:00
antopilo
2611c3f6c2
Serialization of bsp hulls and deserialization
2023-03-14 23:16:50 -04:00
antopilo
ca7b8955bf
Serialize scene path
2023-03-14 22:41:58 -04:00
antopilo
af480dc025
Fixed wrong rotation operation order in transform system
2023-03-14 22:41:34 -04:00