Commit Graph

148 Commits

Author SHA1 Message Date
émeryc
7baec67bf4 NK-113 - Open Wren Script File with Double Click 2023-07-17 20:21:15 -04:00
Antoine Pilote
dbac1c187f Dynamic gizmos
- Added cylinder collider component
- Dynamic cylinder, capsule, box, sphere gizmos
- Added wireframe for mesh shape
2023-07-15 19:26:37 -04:00
Antoine Pilote
94ba63cc28 Clean up 2023-07-14 11:51:06 -04:00
Antoine Pilote
b2f14472f8 Now everything works, except rotating while having scale 2023-07-14 11:25:33 -04:00
Antoine Pilote
9f60963102 Progress towards mental freedom 2023-07-13 23:31:07 -04:00
Antoine Pilote
13fb6be430 Calculate Forward and Right vector fixed gizmo stutter 2023-07-13 17:26:14 -04:00
Antoine Pilote
44597fbe43 Work but still broken 2023-07-13 15:57:54 -04:00
Antoine Pilote
58c8b34d7b Merge branch 'main' into NK-103-Camera-corrupted-transform-2 2023-07-12 21:50:04 -04:00
Antoine Pilote
614b3b3ca1 Fixed flipping when loading 2023-07-12 21:47:09 -04:00
Antoine Pilote
a466065ac6 Progress towards finding transform corruption when drawing after loading scene 2023-07-12 01:21:47 -04:00
Antoine Pilote
9ad09ff749 FIxed gizmo 2023-07-11 16:32:01 -04:00
Antoine Pilote
cc1b3237a5 Partial fix 2023-07-11 00:39:09 -04:00
Antoine Pilote
39caaeee41 Merge branch 'main' into NK-103-camera-corrupted-rotation 2023-07-10 17:36:22 -04:00
Antoine Pilote
07002f0d4a Better maths 2023-07-10 17:36:17 -04:00
Antoine Pilote
e90776e6bb Merge pull request #23 from antopilo/cleanup/code-autoformatting
Cleanup/code autoformatting
2023-07-10 16:01:36 -04:00
Antoine Pilote
055d6d7d0b Clean up 2023-07-10 14:19:56 -04:00
Antoine Pilote
b7887ccc1b Code cleanup scripting 2023-07-10 13:50:42 -04:00
Antoine Pilote
cddc9f6c21 Cleanup Engine.h and made IsPlayMode a method 2023-07-10 13:22:03 -04:00
Antoine Pilote
ea3c7def51 Merge branch 'NK-104-rigidbodies-initial-rotation' into NK-103-camera-corrupted-rotation 2023-07-10 00:57:34 -04:00
Antoine Pilote
56858ab157 Oritentation fixed progress 2023-07-10 00:57:27 -04:00
Antoine Pilote
f2863f53de Physics bodies now support initial rotation 2023-07-10 00:56:40 -04:00
Antoine Pilote
2a6601a2db Moved quat to forward vector in math helper class 2023-07-09 23:51:32 -04:00
Antoine Pilote
f66865c0ec Fixed wrong camera rotation when global rotation is set 2023-07-09 23:44:50 -04:00
Antoine Pilote
1049333cfa Added rotation field to player and pass them to jolt 2023-07-09 21:40:00 -04:00
Antoine Pilote
9e167e8e22 Added procedural sky serialization 2023-07-07 17:22:44 -04:00
Antoine Pilote
2a8da705e4 Added Editor Update to scene systems 2023-07-07 01:33:52 -04:00
Antoine Pilote
263b4f7389 Enabled V sync and added editor update to scene systems 2023-07-06 22:41:43 -04:00
Antoine Pilote
567684d9e4 Merge branch 'main' of https://github.com/antopilo/Nuake 2023-07-06 18:08:28 -04:00
Antoine Pilote
413bb5bdab Minor improvement of editor camera control logic 2023-07-06 15:48:36 -04:00
Antoine Pilote
575f12eae5 pp 2023-07-06 04:29:27 -04:00
Antoine Pilote
a7d4960d76 Added systems logs 2023-07-05 09:57:23 -04:00
Antoine Pilote
c2b80eb2f9 Fixed rendering error when disabling volumetric 2023-07-04 12:41:35 -04:00
Antoine Pilote
0d108bc44a Character controller now moving! 🏃‍♂️
- Added character controller transform syncing Jolt -> Scene
- Physic system code cleanup
- Fixed crash with WrenScript loading
- Fixed Normalize() returning NaN vector when lenght is 0
2023-07-04 03:09:52 -04:00
Antoine Pilote
c7fedd830d Better procedural sky default sun intensity 2023-07-03 20:26:08 -04:00
Antoine Pilote
649ddc5bd9 Fixed uninitialized variables with shapes 2023-07-03 20:23:49 -04:00
Antoine Pilote
fc183b4813 Physics system progress
Added CharacterController creation
Reworked and refactored shape and body system internally
Code cleanup
Brought back Hull serializing for Quake map brushes
Updated Editor panels accordingly
2023-07-03 19:16:02 -04:00
Antoine Pilote
7c95beefcc More explicit error message when finding entity that doesnt exist 2023-07-03 19:14:28 -04:00
Antoine Pilote
fca6b2f651 Various coding style improvements 2023-07-02 16:35:16 -04:00
Antoine Pilote
ca989b9ba8 Fixed physics system crash 2023-07-02 16:34:16 -04:00
Antoine Pilote
93d007680b Serializing editor camera position and direction.
Editor camera should resume where it was
2023-07-01 11:49:38 -04:00
Antoine Pilote
3519b67a72 Now new projects creates as subfolder with the project inside of it. Also defaulted to procedural skies 2023-04-08 12:52:37 -04:00
Antoine Pilote
1532724a5d Started work on audio manager
Implemented soloud
2023-04-02 22:35:40 -04:00
Antoine Pilote
80eadc2a5a Added capsule collider component 2023-04-02 19:01:40 -04:00
Antoine Pilote
d1b2e2379f Started character controller implementation 2023-04-02 18:36:17 -04:00
Antoine Pilote
a02c4bd114 Physics improvement 2023-04-02 13:56:58 -04:00
antopilo
3c40cacaf8 Fixed hull collisions not being scaled 1/64th of a unit 2023-03-15 20:28:48 -04:00
antopilo
b51ff970fc Optimized hull creation to be per brush instead of face. 2023-03-14 23:17:12 -04:00
antopilo
2611c3f6c2 Serialization of bsp hulls and deserialization 2023-03-14 23:16:50 -04:00
antopilo
ca7b8955bf Serialize scene path 2023-03-14 22:41:58 -04:00
antopilo
af480dc025 Fixed wrong rotation operation order in transform system 2023-03-14 22:41:34 -04:00