Commit Graph

370 Commits

Author SHA1 Message Date
Antoine Pilote
7b78845082 Started work on ImGui abstraction for consistent theming across the editor 2023-09-17 23:51:12 -04:00
Antoine Pilote
4138e51c94 Added skinned mesh shadow 2023-09-17 21:21:55 -04:00
Antoine Pilote
33963c7b2e Bones now still affects skinned mesh when animation is stopped 2023-09-17 20:25:59 -04:00
Antoine Pilote
c0f1178e7d Now properly serialize and deserialize rigged models 2023-09-17 20:16:04 -04:00
Antoine Pilote
dd66c15794 Compiler warning pass 2023-09-17 20:15:33 -04:00
Antoine Pilote
6c4dea0ddb Now properly loads internal textures(jpg) in 3D models 2023-09-17 20:15:23 -04:00
Antoine Pilote
480b130919 Merge branch 'main' of https://github.com/antopilo/Nuake 2023-09-16 12:11:14 -04:00
Antoine Pilote
cfbc3fa2c1 Transformation system path 2023-09-16 12:10:05 -04:00
Antoine Pilote
c808d2f061 Fixed some faces dissapearing on some models
Serializing environement ambient color
2023-09-16 01:31:42 -04:00
Antoine Pilote
dadffe94d1 Merge branch 'main' of https://github.com/antopilo/Nuake 2023-09-15 17:57:28 -04:00
Antoine Pilote
37b083521f Fixed sprite face culling 2023-09-15 17:55:24 -04:00
Antoine Pilote
61776b4fb8 Can now open .map in trenchbroom automatically 2023-09-15 17:53:07 -04:00
Antoine Pilote
d5e576e7b5 Merge branch 'main' of https://github.com/antopilo/Nuake
# Conflicts:
#	Editor/src/Misc/GizmoDrawer.cpp
#	Editor/src/Windows/FileSystemUI.cpp
2023-09-08 17:23:52 -04:00
Antoine Pilote
0fd36c292c Work 2023-09-08 17:21:01 -04:00
Antoine Pilote
a5cf290f4c SetName of materials 2023-09-08 17:04:52 -04:00
Antoine Pilote
190c36b910 Crude optimizations
From testing with model of around 50 bones, I could get 64+ animated models on the screen with 150fps+
2023-09-08 00:33:57 -04:00
Antoine Pilote
36646a0990 Optimization for Skeletal animations 2023-09-07 20:52:05 -04:00
Antoine Pilote
9733d90aef Added toggle for SSR 2023-09-07 20:51:18 -04:00
Antoine Pilote
6a73249da7 Added toggle for SSAO 2023-09-07 20:50:50 -04:00
Antoine Pilote
0fcca4325f Transform Optimization 2023-09-06 20:20:43 -04:00
Antoine Pilote
1628214370 Animation serialization progress 2023-09-06 20:05:10 -04:00
Antoine Pilote
10c92feaa3 Edge case fixes 2023-09-06 18:49:35 -04:00
Antoine Pilote
fe9a32c890 Removed useless code 2023-09-06 18:49:19 -04:00
Antoine Pilote
8718540ac6 Added animation selection 2023-09-06 18:49:11 -04:00
Antoine Pilote
3dc97cafa7 Animation system 2023-09-06 17:49:05 -04:00
Antoine Pilote
fb5069ba5e Properly transform bones 2023-09-06 17:48:50 -04:00
Antoine Pilote
00c7b975e2 Fixed billboard not taking into account parent rotation 2023-09-06 09:20:02 -04:00
Antoine Pilote
422cddf5b0 Added skeleton hierarchy 2023-09-06 08:48:32 -04:00
Antoine Pilote
0e5d17da75 Started animation parsing and resource 2023-09-05 21:49:40 -04:00
Antoine Pilote
e125bf5fdb Added skeleton creation 2023-09-05 20:28:33 -04:00
Antoine Pilote
33e04e9216 Smoother physics 2023-09-05 20:28:18 -04:00
Antoine Pilote
29ba97454a Added 2D gizmos and better editor styling 2023-09-05 20:28:10 -04:00
Antoine Pilote
cddb7caf02 Rounded file browser icons 2023-08-31 10:40:27 -04:00
Antoine Pilote
e6da158658 Better UI and some optimizations 2023-08-14 19:31:36 -04:00
Antoine Pilote
217b0c279a Merge branch 'main' of https://github.com/antopilo/Nuake 2023-08-14 09:14:54 -04:00
Antoine Pilote
c2b9d61d68 Code style 2023-08-14 09:14:47 -04:00
Antoine Pilote
1c655154dd Added OS open URL function 2023-08-14 01:18:22 -04:00
Antoine Pilote
b29bc41d84 Started animation resource 2023-08-13 22:54:33 -04:00
Antoine Pilote
0307166ce4 Removed dead code 2023-08-13 11:50:51 -04:00
Antoine Pilote
a998e171d5 Fixed stride of skinned mesh
Added missing size support for the layout buffer
2023-08-13 11:50:35 -04:00
Antoine Pilote
2f0c5794d2 Started rendering 2023-08-13 01:07:18 -04:00
Antoine Pilote
17486e1666 Added backface culling and skinned mesh rendering started 2023-08-12 23:36:21 -04:00
Antoine Pilote
76d3248a2f Fixed backwards quad vertex winding order 2023-08-12 23:35:48 -04:00
Antoine Pilote
24de74bd5d Fixed shadowlights clamping issue visible in volumetric 2023-08-12 23:35:33 -04:00
Antoine Pilote
10c16ee089 Fix model loader not taking skinning branching 2023-08-12 21:55:46 -04:00
Antoine Pilote
0caf28943f Added new component and panel + model loader 2023-08-12 21:47:26 -04:00
Antoine Pilote
e0d8383d00 Code cleanup 2023-08-12 21:46:58 -04:00
Antoine Pilote
16c41b1bc5 Merge pull request #59 from antopilo/feature/NK-148-character-autostepping
Feature/NK-148 character autostepping
2023-08-12 19:48:57 -04:00
Antoine Pilote
691f46e0d6 Added better character auto stepping and component settings 2023-08-12 16:12:39 -04:00
Antoine Pilote
1d7f9e007f Switched to using jolt virtual character instead of jolt character 2023-08-11 00:36:20 -04:00