Antoine Pilote
691f46e0d6
Added better character auto stepping and component settings
2023-08-12 16:12:39 -04:00
Antoine Pilote
a5ee88cb8e
Optimized deserialization
2023-08-03 18:56:30 -04:00
Antoine Pilote
fc183b4813
Physics system progress
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Added CharacterController creation
Reworked and refactored shape and body system internally
Code cleanup
Brought back Hull serializing for Quake map brushes
Updated Editor panels accordingly
2023-07-03 19:16:02 -04:00
Antoine Pilote
ca989b9ba8
Fixed physics system crash
2023-07-02 16:34:16 -04:00
Antoine Pilote
d1b2e2379f
Started character controller implementation
2023-04-02 18:36:17 -04:00
Antoine Pilote
382802c62a
Rework
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-Removed bullet
-Removed Soloud
Removed every instances of bullet usage.
Edited some UI stuff
2022-09-24 20:14:51 -04:00
a.pilote
249e26dcd5
Removed euler, only quaternion and dirty flag
2022-07-14 17:45:06 -04:00
Antoine Pilote
0c6ed48bbd
Major cleanup.
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Moved to namespace
Cleanup includes
2021-07-11 18:56:44 -04:00
Antoine Pilote
5b56e2ff9a
Character controller working better
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Moved ECS systems to separate folders
better raycast normal result
2021-06-18 16:44:54 -04:00