Antoine Pilote
6913a5100a
Fixed a bug corrupting an entity after saving and loading multiple times in a row
2024-08-15 22:38:45 -04:00
Antoine Pilote
58a179be4f
Added new Prefab C# type
2024-08-15 22:24:26 -04:00
Antoine Pilote
9b9f5d111d
Partial Entity Exposed field implementation
2024-08-13 23:54:51 -04:00
Antoine Pilote
318b646d61
Added support for vec2 and vec3
2024-08-13 22:03:16 -04:00
Antoine Pilote
9733e9651a
Added basic C# field reflection in editor
2024-08-13 21:12:11 -04:00
Antoine Pilote
39025d8b06
Added prefab instancing through C# and support for mid-game rigidbody and skeletal animation
2024-04-23 23:22:19 -04:00
Antoine Pilote
af2546fb21
C# Entity Scrips now working(OnInit, update, destroy) [ Broke reloading]
...
- added UI button to generate a .sln in the games folder
- added UI for adding new component and drag n drop .cs file
- added modular Core API module system
2023-10-16 00:21:28 -04:00