Antoine Pilote
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daa640cc7c
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First pass fixing compilation warnings
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2024-08-15 12:45:42 -04:00 |
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Antoine Pilote
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c0f1178e7d
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Now properly serialize and deserialize rigged models
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2023-09-17 20:16:04 -04:00 |
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Antoine Pilote
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190c36b910
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Crude optimizations
From testing with model of around 50 bones, I could get 64+ animated models on the screen with 150fps+
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2023-09-08 00:33:57 -04:00 |
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Antoine Pilote
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36646a0990
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Optimization for Skeletal animations
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2023-09-07 20:52:05 -04:00 |
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Antoine Pilote
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fb5069ba5e
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Properly transform bones
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2023-09-06 17:48:50 -04:00 |
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Antoine Pilote
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0e5d17da75
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Started animation parsing and resource
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2023-09-05 21:49:40 -04:00 |
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