Commit Graph

6 Commits

Author SHA1 Message Date
Antoine Pilote
daa640cc7c First pass fixing compilation warnings 2024-08-15 12:45:42 -04:00
Antoine Pilote
c0f1178e7d Now properly serialize and deserialize rigged models 2023-09-17 20:16:04 -04:00
Antoine Pilote
190c36b910 Crude optimizations
From testing with model of around 50 bones, I could get 64+ animated models on the screen with 150fps+
2023-09-08 00:33:57 -04:00
Antoine Pilote
36646a0990 Optimization for Skeletal animations 2023-09-07 20:52:05 -04:00
Antoine Pilote
fb5069ba5e Properly transform bones 2023-09-06 17:48:50 -04:00
Antoine Pilote
0e5d17da75 Started animation parsing and resource 2023-09-05 21:49:40 -04:00