antopilo
55ae840678
UI editor work
2021-09-26 22:56:25 -04:00
antopilo
61e54c5a46
GLTF 2.0 support, Updated Scripting, Fixed point light shadowing, Added editor focus camera
2021-09-06 22:28:54 -04:00
antopilo
a6823ba2fa
Transform system overhaul
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Fixed child rotations
Added editor overhauls
2021-09-05 16:43:38 -04:00
Filip Homolka
b391581feb
Turn "WrenScript" label into "mWrenScript" label, so it works on compilers other than MSVC
2021-07-25 20:13:00 +02:00
Antoine Pilote
0c6ed48bbd
Major cleanup.
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Moved to namespace
Cleanup includes
2021-07-11 18:56:44 -04:00
Antoine Pilote
68d276c4b6
Fixed triggers mesh collision to account for all faces
2021-07-02 03:30:12 -04:00
Antoine Pilote
fcdeff9d99
Added triggers and targetting system for brushes. Added corresponding Scripting API endpoint for accessing those.
2021-06-27 22:27:57 -04:00
Antoine Pilote
8f4c5f8b08
Trigger physics update
2021-06-26 13:13:52 -04:00
Antoine Pilote
c7dc3cc476
Trenchbroom parser work with entities
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Fixed lighting
Fixed global position system
Fixed child deletion system.
editor work for custom entities registration
2021-06-23 17:37:54 -04:00
Antoine Pilote
5b56e2ff9a
Character controller working better
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Moved ECS systems to separate folders
better raycast normal result
2021-06-18 16:44:54 -04:00
Antoine Pilote
8f238cd4ca
Now FPS character controller demo with fixed shading
2021-06-16 00:04:21 -04:00
Antoine Pilote
cdfee1981c
Various improvements:
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Framebuffer resize queued to next frame to fix flickering
Wren VM init moved to on play event
Added new Wren modules
Added missing components to the editor
Changed how the wren scripts gets initialized
2021-06-12 13:01:07 -04:00
Antoine Pilote
855bb1edd6
Major scripting update🕹
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- Added Input wren module
- Added Math wren module
- Added Entity wren module
- Changed camera API
2021-06-10 22:23:53 -04:00
Antoine Pilote
41742ce0ad
Added Wren scene module ⛏
2021-06-10 15:15:11 -04:00